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Civilization 6: Ideas

Discussion in 'Civ - Ideas & Suggestions' started by Pepo, Oct 6, 2013.

  1. Primacide

    Primacide Settler

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    (However, I have it on good authority that you will be able to construct the giant zombies of doom wonder. This, of course, let's you build the Giant Zombies of Doom UU.)
     
  2. Tony.Uk

    Tony.Uk TonyUK

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    I bought it but prefer the next one to stick to more earth type scenarios.
     
  3. Falk

    Falk Chieftain

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    I think the question is whether they plan to release expansions/big DLCs for BE. If so, Civ6 might be a long way down the road. If however they do not have any plans for major BE updates aside from patches, it seems safe to assume that Civ6 is well on its way.

    Personally, 45 minutes of BE last weekend was enough for me to determine that I do not need BE. I'm bored by CiV by now, so I'm hoping for Civ6 to release soon. :)
     
  4. GreenofKnight45

    GreenofKnight45 Chieftain

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    Ireland would be cool.
    The UA:(Something involving potatoes)
    Greater worker speed/combat strength based on growth level in cities?
    UU: Sniper
    Any other Ireland/new civ ideas?
     
  5. Socratatus

    Socratatus Chieftain

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    You have a long wait as BE is their major thing right now.

    Best you can hope for is a DLc that might add more stuff like Leaders.
     
  6. rschissler

    rschissler Chieftain

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    What do you think the odds are Civ 6 will be announced in the fall for a December release?
     
  7. Heinage

    Heinage Khan

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    I was thinking about this last week too.
    Based on the past (main PC Civ game releases only), it suggests 2015 to be the year of Civ 6. Not only that, but past announcements suggest that we should hear something about it in the next few weeks - if it is following the same pattern, that is.

    Off the top of my head:
    - Civilization: 1991
    - Civ II: 1996
    - Civ III: 2001 (announced early 2001)
    - Civ IV: 2005 (announced March 2005)
    - Civ V: 2010 (announced Feb 2010)

    HOWEVER!
    Civ BE only came out 3 months ago. And I wouldn't be surprised if they want to release DLC for this, and get all the money they can out of this before a brand new main Civ game is launched.

    So, while I initially was hopeful for 2015 being THE year, I now think it will be 2016 instead...
     
  8. Socratatus

    Socratatus Chieftain

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    Zero.

    Especially after just finding out they`re releasing another game called starships this year.

    December 2016, maybe we`ll see a Civ6.
     
  9. janboruta

    janboruta Artistriarch

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    I've been saying this for a year, and will say it again.

    2016 will mark the 25th anniversary of Civ franchise. It's too big a date for Civ6 to miss out on.
     
  10. Heinage

    Heinage Khan

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    I can see some sense in this comment.
    I've decided to not get my hopes up for this year.

    Besides, still enjoying Civ V BNW [emoji2]
     
  11. unfairlane

    unfairlane Chieftain

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    The Civ-game has moved in the wrong direction lately, becoming moore and moore childish and unrealistic. Who do they really want to attract?

    Take the civ`s leaders, one civ after the other comes up with some female leader, no alternatives.

    The most important unit of all time is removed from the game: the axeman. Axewarriors dominated the scene for thousands of years.


    Diplomacy is as good as useless, on level with facebook.


    A Civ6-game is not on my wishlist unless someone starts to think a bit different
     
  12. FairFenix

    FairFenix Chieftain

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    There is no need for Civ 6, if the AI won't improve. Also some suggestions:
    - more customization, like units class tree in BE;
    - better city screens;
    - events;
    - maybe some village system;
    - cities should grow beyond one tile;
    - maybe there should be some fantasy scenario, like Age of Ice;
    - changing climate (optional);
    - ability to play on several planets;
    - better diplomacy;
    - maybe there should be different tech tree that should restrain you from discovering every tech;
    - city states should be more unique, more alive and dynamic;
    - there also should be more game rules options for team play in singleplayer ( like in Age of Empires).

    But still, AI is the main problem in this game since 1upt.
     
  13. TheMarshmallowBear

    TheMarshmallowBear Benelovent Chieftain of the BearKingdom

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    I disagree, the onyl reason that Civ 6 should be is to get a newer engine and make the game better from the straight go, and then improve upon that.
     
  14. beetle

    beetle Chieftain

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    I agree that Civ 6 will have a newer engine. Each version was a pretty significant graphical improvement over the one before, so I am confident that will be true for 6. Really “all” they have to do is combine the infinite zoom in/out from IV with the V presentation and they will have achieved that. Hopefully, that will lead to larger maps too.

    I think it is more fun to speculate on new game mechanics. The CS interaction is nothing like what we had before, so it is nice to be surprised.
     
  15. shaglio

    shaglio The Prince of Dorkness

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    Where's that guy who always going on and on about 64 bit graphics? Somebody queue up his entrance music.
     
  16. Teproc

    Teproc Chieftain

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    I'm betting on a fall 2016 release for CiVI. As others have said, it will be the 25th anniversary, and while the pattern points towards 2015, between BE and Starships, I don't see it happening this year.

    As far as how different from CiV it will be... well here's another pattern : in the Civ series, odd-numbered games bring massive, huge changes (CIIIv brought culture, CiV 1UPT), whereas even-numbered ones are refinements of the previous ones, with new things yeah (eg religion in CIV) but nothing as big. I don't know if that holds as true for CIIv I guess, because while I've played both I and II, it was a long time ago and I was pretty young but I don't remember being blown away by CIIv the way I was with CIIIv in terms of the changes it brought.

    All of which is to say : I think 1UPT is here to stay, at least for CiVI. There is a vocal minority that hates it, and obviously it has problems that probably won't be fixed (I would be surprised if the AI is significantly better at combat in CiVI), but overall I think the reception is actually positive. I mean there was a poll in the CivBE forums that showed a pretty solid majority of people in favor of 1UPT, and that's on Civfanatics, where basically 100% of 1UPT haters would be (since weak AI is really only something that affects core gamers).

    But there's the 33% rule, so I wonder what'll go ? My bet is on City-States, which is a shame because I really like them, but I'm betting they won't be there in CiVI.
     
  17. budweiser

    budweiser King of the Beers

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    I'm OK with 2016.

    Meanwhile I would like a good RPG. I am gonna try Pillars of Eternity.
     
  18. TheMarshmallowBear

    TheMarshmallowBear Benelovent Chieftain of the BearKingdom

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    I just wanted to reiterate few things (since I was rushing to get out of the house)

    1. The reason why Civ 6 should be made given my arguement of new engine is to improve performance, unless I'm mistaken Civ 5 has a unoptimized engine and larger map still display the "grey board" artifact, not to mention missing tiles (eventually my game stops rendering farms late in the game)

    2. If both Dennis and Ed would work on Civ 6, then diplomacy is most likely to improve since that was blamed on the original developer of the AI/Game

    3. Likewise, I think that the AI could be rewritten fresh and from scratch for Civ 6 to make it handle 1 tiles per turn better.
     
  19. beetle

    beetle Chieftain

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    I am confident that you are recalling something like this post (from the rants thread).

    In the time since, I remain unconvinced that 64 bit makes the development easier for the programmers, but it makes sense that 32 bit support would not be a prerequisite. I just hope I do not need a new computer (but I prolly will).

    Those all seem like fair observations/expectations. Damn you for making me optimistic!
     
  20. Teproc

    Teproc Chieftain

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    While I agree with 2), I wouldn't be so optimistic about 3). Writing a competent AI for a game as complex as Civ is costly, and I don't think Firaxis cares enough about it to invest the time and money necessary to make that happen. Because ultimately, only a minority of the playerbase is going to be bothered by it.

    The diplomacy thing, yeah, it seems like it would be a tad less complex to make work, and it is an almost universal complaint about CiV. In fact I'd expect diplomacy to be very different in CiVI. No idea how exactly, but it's one of the things they could change a lot.
     

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