Civilization Copywrite?

Blood Lust

Chieftain
Joined
Jun 2, 2012
Messages
6
Hello People

Does anybody know if Civilization is still protected by copywrite and if Sid Meier has released the source code?

I've been making a civilization game in Visual Basic that looks stunning but it is time consuming.

Therefore I would like the original code instead so I can update its graphics to photo quality, increase the size of the world map, increase the civs from 7 to 100, increase the technologies and expand the role of Government so governing your people becomes a big part of the game.
 
Civilization and all its descendants are property of Firaxis. The best you can do is disassemble the DOS binary. If you've never worked with a segmented memory model before, you're in for a surprise. I'd say you're better off forking FreeCiv, even though that's written against Civ II. While the AI isn't there, at least the engine is.
 
Also it would iteresting to see Civ1 in graphics of Civ3...but the gameplay should be completely the same as in Civ1, including map generation, "diplomacy" and so on...
 
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