Civilization game crashing to CTD all a time.

33CI00FA

Chieftain
Joined
Jan 29, 2011
Messages
80
Location
Helsinki
I play A New Dawn mod on Beyond the Sword expansion. It crashes during game to CTD all a time. I think there is a problem with number of units on map.

I received this kind of error code during CTD. this is copy from control panel event log:

Civ4BeyondSword.exe
3.1.9.0
Error code: 1000
3.1.9.0
Faulty Module Name: D3D9.DLL
Faulty Module Version: 6.1.7601.17514
Excpection code: 0xc0000005
Error Deviation: 0x0003381c
Faulty Process ID:0xc08
Faulty Application Path: C:\Program Files (x86)\2K Games\Firaxis Games\Sid Meier's Civilization 4 Complete\Beyond the Sword\Civ4BeyondSword.exe
Faulty module path: C:\Windows\system32\D3D9.DLL
 
I suspect it is probably the MAF error, which was prevalent in 32 bit systems when running large mods like AND. 64 bit system eliminated this error for the most part. So not much you can do really other than upgrade your system. It's related to a known memory link/usage problem with Civ IV and how it uses or rather non-optimally uses RAM. A RAM upgrade may help a little, but honestly not much since Civ IV already does not use it efficiently. Sometime back someone posted a rather complex tweak to the executable that was supposedly able to resolve this some in 32 bit machines, but I never tried it. Upgrading to a 64 bit machine did the trick.

You can also try lowering your settings across the border. Playing smaller maps and fewer civs may lessen the frequency.
 
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