I have played all of the following Civilization III scenarios: Mesopotamia, Rise of Rome, Fall of Rome, Middle Ages, Mesoamerica, Age of Discovery, Senguku - Sword of the Shogun, Napoleonic Europe, WWII in the Pacific, Ancient Treasures, The Three Sisters and New Alliances. Most of these scenarios (especially Fall of Rome) looked pretty intimidating. In fact it was only after I read a forum of favourite Civilizations for Fall of Rome. In this forum, I would like strategies for each of the above games, including the Civilization and what to do with it. Notes: Please explain any abbreviations, and explain in as few lines as possible so we don't intimidate anyone with 457 pages. Also, state the level you used this strategy on. Rise of Rome-Chieftain Divided into paragraph 1-Diplomacy, 2-Units, 3-Technology, 4-City Production, 5-Conquering Strategy 1. Start with Macedon. On the first turn get military alliances with everyone against the Persian(You are in a locked war with them). They won't help much in the war, but they also won't join the Persians. With your MA (Military Alliance) get as much gold and workers as the AI will give you. 2. The build your army with hoplites. [the next one should be an AC (ancient cavalry) Army] With your soldiers in the same stack as the hoplite army start attacking Persian Cities. Some soldiers will attack the other city but the hoplite army will be more successful because it won't be attacked by the Persian Immortals. 3. Set your science for the techs in this order: (This is what I did) Literature, Philosophy, Monarchy, Tactics, Military Tradition, The Republic, and Imperialism. (Imperialism is the best government so wait to revolt until that one is done.) After you have researched the following, and maybe Construction because of Hadrian's Wall and Engineering because of faster unit movement, completely kill you science research because there are no more great wonders. 4. City production. When you start, you have more units than you can support, so build more cities up north and towards Rome. Only use the smaller, closer cities to build the settlers. With your most productive cities build the great wonders, most to least important in my opinion: Temple of Artemis, Oracle, The Great Lighthouse, The Colossus. These can all be built immediately. The Great Library should begin construction once you get the tech. Same with Hadrian's Wall. You should find spices ASAP to build Bacchanalia. Everyone near the Persians can build more Hoplites. Once you have tactics build AC. 5. First destroy or mostly destroy the Persians. Than take out the Egyptians(Who should have the Mausoleum of Mausollos). Then take out the Carthaginians (Beware they have a strong navy), and then win! Middle Ages - Chieftain This one I don't have as much info. Start with Burgundy, and immediately start attacking the Germans for three reasons. One because you can!! Two because you have to many units to support so you need more cities. Third and most important take their treasure. Try to get a MGL (military great leader. That will help later.) Also declare war on and defeat Poland. Work on science until you get knights. Build a knight army and head for Jerusalem. Have two knights (each transporting a great treasure) head to Jerusalem by galley. Stay out of sight of the Abbasid(people who control Jerusalem) Use the knight army and Byzantines to declare war on the Abbasids. Take the city and garrison it with the knights that have the great treasures to get VPs(victory points). Then make peace with the Abbasid and try to take the French treasure and put it in Jerusalem. Then Victory!!!! Ancient Treasures - Chieftain Pretty Straightforward. Build as fast as possible and control the victory locations. The Three Sisters - Chieftain Treat like normal game. Send treasure and all attack defense units to the Three Sisters. Control the volcanoes with your units, kill any enemy units with the treasure, return the treasure, and send a settler there asap.