Lord Lakely
Idea Fountain
The title says it all. In this thread I shall pain-stakingly list all the unique components that have appeared in Civ to this date, listed by per civilization, with suggestions for new components that haven't been added yet.
"Unique Components" as you might have guessed, refers to Unique Units, Buildings, Districts and Tile Improvements, over the past 4 games of Civ. It does not refer to abilities, leaders or dynasties.
It also does NOT refer to Civs that have yet to appear (unless they already existed in Civ as part of a blob, see below). Please contain your suggestions for Tibet, Estonia and ancient Nabatea for when a thread for NEW civs is made. (I may do this? but no promises there)
You are encouraged to make your own suggestions once I've completed the list with all the components that have already appeared.
Some notes:
- Blob civs such as Celts (3-5), Native Americans (4) and Vikings (3-4) are split up along their respective tribes, depending on the origin of their unique components. Hence why this list contains names such as Cheyenne, Rapa Nui and Ireland
- Offshoot civs, such as Civilization 4's Holy Roman Empire and Civ 6's Macedon and Phoenicia are combined with their traditional Civ incarnations Germany, Greece and Carthage
- Byzantium and Rome are listed as separate Civs as the games have treated them as different entities.
- Venice is listed under "Italy"
- Units that were wrongfully appropriated, such as the Shoshone's Comanche Rider and the Civ3 Dutch's Swiss Mercenary will be listed under these Civs, not under the Comanche and Swiss, however. India won't be split due to the murky origins of the Varu and Fast Worker.
- Sioux aren't listed, since they only appeared in 2 and therefore had no unique components.
Without any further ado, let's start.
EXISTING UNIQUE COMPONENTS
GERMANIC/CELTIC CIVS:
1) England
Appeared in: 1-6 (as England in 1-6, as Great Britain in 4 & 6)
Unique Units: Man-O-War (3), Redcoat (4, 6), Ship-Of-The-Line (5), Longbowman (5), Seadog (6)
Unique Infrastructure: Stock Exchange (4), Royal Navy Dockyard (6)
2) Germany
Appeared in: 1-6 (as Prussia in 1, 2, 3, as the Federal Republic of Germany in 4, 5, as the HRE in 4 & 6)
Unique Units: Panzer Tank (3-5), Landsknecht (4-5), U-Boot (6)
Unique Infrastructure: Assembly Plant (4), Hanse (5-6)
3) America
Appeared in: 1-6
Unique Units: F15 (3), Navy SEAL (4), Minuteman (5) B17 Bomber (5), P51 Mustang (6), Rough Rider (6)
Unique Infrastructure: Shopping Mall (4), Film Studio (6)
4) The Netherlands
Appeared in: 3-6 (as the Dutch Republic in 3-5, as the Kingdom of the Netherlands in 6)
Unique Units: Swiss Mercenary (3), East Indiaman (4), Sea Beggar/Zeegeus (5), De Zeven Provinciën (6)
Unique Infrastructure: Dyke (4), Polder (5-6)
5) Austria
Appeared in: 3, 5 (had to be manually added to the game in Civ 3)
Unique Units: Hussar
Unique Infrastructure: Coffee House (de: Kaffeehaus)
6) Australia
Appeared in: 6
Unique Units: Digger
Unique Infrastructure: Outback Station
7) Canada
Appeared in: 6
Unique Units: Mountie
Unique Infrastructure: Ice Hockey Rink
8) Sweden
Appeared in: 3-6 (as "Scandinavia" in 3, as "Vikings" in 4, as itself in 5 & 6)
Unique Units: Berserker, (3-4), Carolean (5-6), Hakkapeliitta (5)
Unique Infrastructure: Open Air Museum (6), Queen's Biblioteque (6)
9) Denmark
Appeared in: 3, 4, 5 (as "Scandinavia in 3, as "Vikings" in 4 and itself in 5)
Unique Units: Berserker (3-5), Norwegian Ski Infantry (5)
Unique Infrastructure: No infrastructure so far
10) Norway
Appeared in: 3 (as part of "Scandinavia"), 4 (as part of "Vikings") 5 (as part of "Denmark") 6 (as itself)
Unique Units: Norwegian Ski Infantry (5, Danish UU) Berserker (3-6), Longship (6)
Unique Infrastructure: Stave Church
11) Scotland
Appeared in: 5 (as part of "The Celts"), 6 (as itself)
Unique Units: Pictish Warror (5, Celtic UU), Highlander (6)
Unique Infrastructure: Golf Course
11b) Ireland
Appeared in: 4, 5 (both times as "The Celts")
Unique Units: No units so far
Unique Infrastructure: Dun (4, Celtic UB), Ceilidh Hall (5, Celtic UB)
11c) Gaul
Appeared in: 3, (as part of "The Celts"), 6 (as itself)
Unique Units: Gallic Swordsman (3, Celtic UU), Gaesetae (6)
Unique Infrastructure: Oppidum* (6, UD)
*the celtic term for the "Oppidum" would be "Dunon".
MEDITERRANEAN/LATIN CIVS:
1) France
Appeared in: 1-6 (as the French Empire in 1-5, as the Valois Kingdom in 4 & 6, as the Angevin Kingdom in 6)
Unique Units: Musketeer (3, 4, 5), Garde Impériale (6)
Unique Infrastructure: Salon (4), Château (5)
2) Rome
Appeared in: 1-6
Unique Units: Legion (3, 4, 6), Praetorian (5), Ballista (5)
Unique Infrastructure: Forum (4), Baths (6), Roman Fort (6)
3) Byzantium [considered a separate civ from the Roman Empire]
Appeared in: 3, 4, 5, 6
Unique Units: Dromon (3, 5, 6), Cataphract (4, 5), Tagma (6)
Unique Infrastructure: Hippodrome (4, 6)
4) Spain
Appeared in: 2-6
Unique Units: Conquistador (3, 4, 5, 6), Tercio (5)
Unique Infrastructure: Citadel (4), Mission (6)
5) Greece
Appeared in: 1-6 (as a blob in 1-5, as Athens, Sparta and Macedon in 6)
Unique Units: Hoplite (3, 4, 5, 6), Companion Cavalry/Hetairoi (5, 6 as Macedonian UU), Hypaspist (6, as Macedonian UU)
Unique Infrastructure: Odeon (4), Acropolis (6), Basilikoi Paides (6, Macedonian UB)
6) Gran Colombia
Appeared in: 6
Unique Units: Commandante General, Llanero
Unique Infrastructure: Hacienda
7) Brazil
Appeared in: 5, 6
Unique Units: Pracinha (5), Minas Gerais (6)
Unique Infrastructure: Brazilwood Camp (5), Street Carnival (6), Copacabana (6)
8) Italy
Appeared in: 5 (as "Venice")
Unique Units: Great Galeass, Merchant of Venice
Unique Infrastructure: None Yet (nb: the Venetial Arsenal Wonder could become a future UB however)
9) Portugal
Appeared in: 3-5
Unique Units: Carrack (3, 4), Nau (5)
Unique Infrastructure: Feitoria (5, 6)
SLAVIC/CAUCASIAN CIVS:
1) Russia
Appeared in: 1-6 (as Soviet Union in 1, 2, 4, as Tzarist Russia in 3-6, with Kievan Rus' elements)
Unique Units: Cossack (3-6)
Unique Infrastructure: Research Institute (4), Krepost (5), Lavra (6)
2) Poland
Appeared in: 5, 6 (as the Polish-Lithuanian Commonwealth in 5-6)
Unique Units: Winged Hussar (5, 6)
Unique Infrastructure: Ducal Stable (5), Sukunniece (6)
3) Georgia
Appeared in: 6
Unique Units: Khevsur
Unique Infrastructure: Tsikhe
4) Hungary
Appeared in: 6
Unique Units: Black Army/Feketesereg, Huszár
Unique Infrastructure: Thermal Bath
NEAR-EASTERN CIVS
1) Babylon
Appeared in: 1-5
Unique Units: Bowman (3-5)
Unique Infrastructure: Garden (4), Walls of Babylon (5)
2) Sumeria
Appeared in: 3, 4, 6
Unique Units: Enkidu Warrior (3), Vulture (4), War Cart (6)
Unique Infrastructure: Ziggurat (4, 6)
3) Assyria
Appeared in: 5
Unique Units: Siege Tower
Unique Infrastructure: Royal Library
4) Hittites
Appeared in: 3
Unique Units: Three-Man-Chariot
Unique Infrastructure: None so far.
5) Turkey
Appeared in: 3-6 (as The Ottomans in 3-6)
Unique Units: Sipahi (3, 5), Janissary (4, 5, 6), Barbary Corsair (6), Ibrahim (6, Governor)
Unique Infrastructure: Hamam (4), Grand Bazaar (6)
SEMITIC/CIS-SAHARAN CIVS
1) Phoenicia
Appeared in: 3-6 (as Carthage in 3-5, as Phoenicia in 6))
Unique Units: Numidian Mercenary/Cavalry (3-4), African Forest Elephant (5), Quinquereme (5), Bireme (6)
Unique Infrastructure: Cothon (4, 6)
2) Arabia
Appeared in: 2-6 (as the Umayyads in Civ 2 & 3, as the Ayyubids in 4 & 6, as the Abbasids in 5)
Unique Units: Ansar (3), Camel Archer (4, 5), Mamluke (6)
Unique Infrastructure: Madrassa (4, 6), Bazaar/Souq (5)
3) Egypt
Appeared in: 1-6 (as Middle Egypt in 1, 2, 4, 5, as Ptolemaïc Egypt in 2, 3 and 6)
Unique Units: Maryannu/War Chariot (3-6)
Unique Infrastructure: Obelisk (4), Burial Tomb/Mastaba (5), Sphinx (6)
4) Morocco/Berbers
Appeared in: 5 (as the Saadi empire)
Unique Units: Berber Cavalry
Unique Infrastructure: Kasbah
SUB-SAHARAN CIVS
1) Zulu
Appeared in: 1-6
Unique Units: Impi (3-6)
Unique Infrastructure: Ikhanda (4, 5, 6)
2) Mali
Appeared in: 4, 6
Unique Units: Skirmisher (4), Mandekalu (6)
Unique Infrastructure: Mint (4), Suguba (6)
3) Songhai
Appeared in: 5 (substitute for Mali)
Unique Units: Mandekalu
Unique Infrastructure: Mud Brick Mosque
4) Kongo
Appeared in: 6
Unique Units: Ngao Mbeba
Unique Infrastructure: Mbanza
5) Ethiopia
Appeared in: 4, 5, 6 (as Aksum in 4, as Abyssinia in 5 & 6)
Unique Units: Oromo (4-6), Mehal Sefari (5)
Unique Infrastructure: Stele/Hawult (4, 5), Rock-Hewn-Church/Beite (6)
6) Nubia
Appeared in: 6
Unique Units: Pitati
Unique Infrastructure: Nubian Pyramid
INDO-ARYAN CIVS
1) Persia
Appeared in: 2-6 (as the Achaemenids in 2-6)
Unique Units: Immortal (3-6)
Unique Infrastructure: Apothecary (4), Satrap's Court (5), Pairidaeza (6)
2) India
Appeared in: 1-6 (as a blob in 1-3 and 5, as the Republic of India and Maurya in 4 & 6)
Unique Units: War Elephant/Varu (3, 5, 6), Fast Worker (4)
Unique Infrastructure: Mausoleum (4), Mughal Fort (5), Stepwell (6)
3) Scythia
Appeared in: 6 (Substitute for the Steppe Nomad Civ)
Unique Units: Saka Horse Archer
Unique Infrastructure: Kurgan
4) Huns
Appeared in: 5 (Substitute for the Steppe Nomad Civ)
Unique Units: Horse Archer, Battering Ram
Unique Infrastructure: None Yet
FAR-EASTERN/SOUTH-EAST ASIAN CIVS
1) China
Appeared in: 1-6 (as PRC in 2 & 4, as Qin in 4 & 6, as Zhou/Tang in 5)
Unique Units: Rider (3), Chu Ko Nu (4, 5), Crouching Tiger Cannon/Hu Dun Pao (6)
Unique Infrastructure: Pavillion (4), Paper Maker (5), Great Wall (6)
2) Japan
Appeared in: 2-6
Unique Units: Samurai (3-6), Zero (5)
Unique Infrastructure: Shale Plant (4), Electronics Factory (6)
3) Mongolia
Appeared in: 2-6
Unique Units: Keshik (3-6), Khan (5)
Unique Infrastructure: Ger (4), Ordu (6)
4) Korea
Appeared in: 3-6 (as Jeoseon in 3-5, as Silla in 6)
Unique Units: Hwa'cha (3-6), Geobukseon/Turtle Ship (5)
Unique Infrastructure: Seowon (4, 6)
5) Indonesia
Appeared in: 5, 6 (both times as Majapahit)
Unique Units: Kris Swordsman (5), Jong (6)
Unique Infrastructure: Candi (5), Kampung (6)
6) Khmer
Appeared in: 4, 6
Unique Units: Ballista Elephant/Domrey (4, 6)
Unique Infrastructure: Baray (4), Prasat (6)
7) Siam
Appeared in: 5 (as the Sukhothai Kingdom, as a substitute for the Khmer)
Unique Units: Naresuan's Elephant (5) (nb: great unit choice but what a horrible, hooooorrible name)
Unique Infrastructure: Wat
PACIFIC CIVS
1) Maori
Appeared in: 5 (as part of "Polynesia), 6 (as itself)
Unique Units: Toa
Unique Infrastructure: Marae, Pa
2) Rapa Nui [Easter Island]
Appeared in: 5 (as part of "Polynesia")
Unique Units: none yet
Unique Infrastructure: Moai
AMERINDIAN CIVS:
1) Aztecs
Appeared in: 1-6
Unique Units: Jaguar Warrior (3, 4, 5), Eagle Warrior (6)
Unique Infrastructure: Floating Garden/Chinampa (5), Ball Court/Tlatchli (6)
2) Inca
Appeared in: 3-6
Unique Units: Chasqui Scout (3), Quechua (4), Slinger (5), Waraq'ak (6)
Unique Infrastructure: Terrace/Andén (4, 5, 6), Andean Road/Qhapaq Ñan (6)
3) Maya
Appeared in: 3-6
Unique Units: Atl-Atlist/Javelin Thrower (3, 5) Holkan (4), Hul'che (6)
Unique Infrastructure: Ball Court (4), Pyramid/Mul (5), Obervatory (6)
4) Iroquois
Appeared in: 3, 5
Unique Units: Mounted Warrior (3), Mohawk Warrior (5)
Unique Infrastructure: Longhouse (5)
5) Shoshone
Appeared in: 5
Unique Units: Comanche Rider, Pathfinder
Unique Infrastructure: None Yet
6) Cree
Appeared in: 6
Unique Units: Okichitaw
Unique Infrastructure: Mekewap
7) Mapuche
Appeared in: 6
Unique Units: Malón Raider
Unique Infrastructure: Chemamüll
8) Haida/Tlingit
Appeared in: 4 (as part of "Native America")
Unique Units: none yet
Unique Infrastructure: Totem Pole (shown by the design of the pole)
8b) Cheyenne
Appeared in: 4 (as part of "Native America")
Unique Units: Dog Soldier (evidenced by the name and attire of the unit)
Unique Infrastructure: none yet
"Unique Components" as you might have guessed, refers to Unique Units, Buildings, Districts and Tile Improvements, over the past 4 games of Civ. It does not refer to abilities, leaders or dynasties.
It also does NOT refer to Civs that have yet to appear (unless they already existed in Civ as part of a blob, see below). Please contain your suggestions for Tibet, Estonia and ancient Nabatea for when a thread for NEW civs is made. (I may do this? but no promises there)
You are encouraged to make your own suggestions once I've completed the list with all the components that have already appeared.
Some notes:
- Blob civs such as Celts (3-5), Native Americans (4) and Vikings (3-4) are split up along their respective tribes, depending on the origin of their unique components. Hence why this list contains names such as Cheyenne, Rapa Nui and Ireland
- Offshoot civs, such as Civilization 4's Holy Roman Empire and Civ 6's Macedon and Phoenicia are combined with their traditional Civ incarnations Germany, Greece and Carthage
- Byzantium and Rome are listed as separate Civs as the games have treated them as different entities.
- Venice is listed under "Italy"
- Units that were wrongfully appropriated, such as the Shoshone's Comanche Rider and the Civ3 Dutch's Swiss Mercenary will be listed under these Civs, not under the Comanche and Swiss, however. India won't be split due to the murky origins of the Varu and Fast Worker.
- Sioux aren't listed, since they only appeared in 2 and therefore had no unique components.
Without any further ado, let's start.
EXISTING UNIQUE COMPONENTS
GERMANIC/CELTIC CIVS:
1) England
Appeared in: 1-6 (as England in 1-6, as Great Britain in 4 & 6)
Unique Units: Man-O-War (3), Redcoat (4, 6), Ship-Of-The-Line (5), Longbowman (5), Seadog (6)
Unique Infrastructure: Stock Exchange (4), Royal Navy Dockyard (6)
2) Germany
Appeared in: 1-6 (as Prussia in 1, 2, 3, as the Federal Republic of Germany in 4, 5, as the HRE in 4 & 6)
Unique Units: Panzer Tank (3-5), Landsknecht (4-5), U-Boot (6)
Unique Infrastructure: Assembly Plant (4), Hanse (5-6)
3) America
Appeared in: 1-6
Unique Units: F15 (3), Navy SEAL (4), Minuteman (5) B17 Bomber (5), P51 Mustang (6), Rough Rider (6)
Unique Infrastructure: Shopping Mall (4), Film Studio (6)
4) The Netherlands
Appeared in: 3-6 (as the Dutch Republic in 3-5, as the Kingdom of the Netherlands in 6)
Unique Units: Swiss Mercenary (3), East Indiaman (4), Sea Beggar/Zeegeus (5), De Zeven Provinciën (6)
Unique Infrastructure: Dyke (4), Polder (5-6)
5) Austria
Appeared in: 3, 5 (had to be manually added to the game in Civ 3)
Unique Units: Hussar
Unique Infrastructure: Coffee House (de: Kaffeehaus)
6) Australia
Appeared in: 6
Unique Units: Digger
Unique Infrastructure: Outback Station
7) Canada
Appeared in: 6
Unique Units: Mountie
Unique Infrastructure: Ice Hockey Rink
8) Sweden
Appeared in: 3-6 (as "Scandinavia" in 3, as "Vikings" in 4, as itself in 5 & 6)
Unique Units: Berserker, (3-4), Carolean (5-6), Hakkapeliitta (5)
Unique Infrastructure: Open Air Museum (6), Queen's Biblioteque (6)
9) Denmark
Appeared in: 3, 4, 5 (as "Scandinavia in 3, as "Vikings" in 4 and itself in 5)
Unique Units: Berserker (3-5), Norwegian Ski Infantry (5)
Unique Infrastructure: No infrastructure so far
10) Norway
Appeared in: 3 (as part of "Scandinavia"), 4 (as part of "Vikings") 5 (as part of "Denmark") 6 (as itself)
Unique Units: Norwegian Ski Infantry (5, Danish UU) Berserker (3-6), Longship (6)
Unique Infrastructure: Stave Church
11) Scotland
Appeared in: 5 (as part of "The Celts"), 6 (as itself)
Unique Units: Pictish Warror (5, Celtic UU), Highlander (6)
Unique Infrastructure: Golf Course
11b) Ireland
Appeared in: 4, 5 (both times as "The Celts")
Unique Units: No units so far
Unique Infrastructure: Dun (4, Celtic UB), Ceilidh Hall (5, Celtic UB)
11c) Gaul
Appeared in: 3, (as part of "The Celts"), 6 (as itself)
Unique Units: Gallic Swordsman (3, Celtic UU), Gaesetae (6)
Unique Infrastructure: Oppidum* (6, UD)
*the celtic term for the "Oppidum" would be "Dunon".
MEDITERRANEAN/LATIN CIVS:
1) France
Appeared in: 1-6 (as the French Empire in 1-5, as the Valois Kingdom in 4 & 6, as the Angevin Kingdom in 6)
Unique Units: Musketeer (3, 4, 5), Garde Impériale (6)
Unique Infrastructure: Salon (4), Château (5)
2) Rome
Appeared in: 1-6
Unique Units: Legion (3, 4, 6), Praetorian (5), Ballista (5)
Unique Infrastructure: Forum (4), Baths (6), Roman Fort (6)
3) Byzantium [considered a separate civ from the Roman Empire]
Appeared in: 3, 4, 5, 6
Unique Units: Dromon (3, 5, 6), Cataphract (4, 5), Tagma (6)
Unique Infrastructure: Hippodrome (4, 6)
4) Spain
Appeared in: 2-6
Unique Units: Conquistador (3, 4, 5, 6), Tercio (5)
Unique Infrastructure: Citadel (4), Mission (6)
5) Greece
Appeared in: 1-6 (as a blob in 1-5, as Athens, Sparta and Macedon in 6)
Unique Units: Hoplite (3, 4, 5, 6), Companion Cavalry/Hetairoi (5, 6 as Macedonian UU), Hypaspist (6, as Macedonian UU)
Unique Infrastructure: Odeon (4), Acropolis (6), Basilikoi Paides (6, Macedonian UB)
6) Gran Colombia
Appeared in: 6
Unique Units: Commandante General, Llanero
Unique Infrastructure: Hacienda
7) Brazil
Appeared in: 5, 6
Unique Units: Pracinha (5), Minas Gerais (6)
Unique Infrastructure: Brazilwood Camp (5), Street Carnival (6), Copacabana (6)
8) Italy
Appeared in: 5 (as "Venice")
Unique Units: Great Galeass, Merchant of Venice
Unique Infrastructure: None Yet (nb: the Venetial Arsenal Wonder could become a future UB however)
9) Portugal
Appeared in: 3-5
Unique Units: Carrack (3, 4), Nau (5)
Unique Infrastructure: Feitoria (5, 6)
SLAVIC/CAUCASIAN CIVS:
1) Russia
Appeared in: 1-6 (as Soviet Union in 1, 2, 4, as Tzarist Russia in 3-6, with Kievan Rus' elements)
Unique Units: Cossack (3-6)
Unique Infrastructure: Research Institute (4), Krepost (5), Lavra (6)
2) Poland
Appeared in: 5, 6 (as the Polish-Lithuanian Commonwealth in 5-6)
Unique Units: Winged Hussar (5, 6)
Unique Infrastructure: Ducal Stable (5), Sukunniece (6)
3) Georgia
Appeared in: 6
Unique Units: Khevsur
Unique Infrastructure: Tsikhe
4) Hungary
Appeared in: 6
Unique Units: Black Army/Feketesereg, Huszár
Unique Infrastructure: Thermal Bath
NEAR-EASTERN CIVS
1) Babylon
Appeared in: 1-5
Unique Units: Bowman (3-5)
Unique Infrastructure: Garden (4), Walls of Babylon (5)
2) Sumeria
Appeared in: 3, 4, 6
Unique Units: Enkidu Warrior (3), Vulture (4), War Cart (6)
Unique Infrastructure: Ziggurat (4, 6)
3) Assyria
Appeared in: 5
Unique Units: Siege Tower
Unique Infrastructure: Royal Library
4) Hittites
Appeared in: 3
Unique Units: Three-Man-Chariot
Unique Infrastructure: None so far.
5) Turkey
Appeared in: 3-6 (as The Ottomans in 3-6)
Unique Units: Sipahi (3, 5), Janissary (4, 5, 6), Barbary Corsair (6), Ibrahim (6, Governor)
Unique Infrastructure: Hamam (4), Grand Bazaar (6)
SEMITIC/CIS-SAHARAN CIVS
1) Phoenicia
Appeared in: 3-6 (as Carthage in 3-5, as Phoenicia in 6))
Unique Units: Numidian Mercenary/Cavalry (3-4), African Forest Elephant (5), Quinquereme (5), Bireme (6)
Unique Infrastructure: Cothon (4, 6)
2) Arabia
Appeared in: 2-6 (as the Umayyads in Civ 2 & 3, as the Ayyubids in 4 & 6, as the Abbasids in 5)
Unique Units: Ansar (3), Camel Archer (4, 5), Mamluke (6)
Unique Infrastructure: Madrassa (4, 6), Bazaar/Souq (5)
3) Egypt
Appeared in: 1-6 (as Middle Egypt in 1, 2, 4, 5, as Ptolemaïc Egypt in 2, 3 and 6)
Unique Units: Maryannu/War Chariot (3-6)
Unique Infrastructure: Obelisk (4), Burial Tomb/Mastaba (5), Sphinx (6)
4) Morocco/Berbers
Appeared in: 5 (as the Saadi empire)
Unique Units: Berber Cavalry
Unique Infrastructure: Kasbah
SUB-SAHARAN CIVS
1) Zulu
Appeared in: 1-6
Unique Units: Impi (3-6)
Unique Infrastructure: Ikhanda (4, 5, 6)
2) Mali
Appeared in: 4, 6
Unique Units: Skirmisher (4), Mandekalu (6)
Unique Infrastructure: Mint (4), Suguba (6)
3) Songhai
Appeared in: 5 (substitute for Mali)
Unique Units: Mandekalu
Unique Infrastructure: Mud Brick Mosque
4) Kongo
Appeared in: 6
Unique Units: Ngao Mbeba
Unique Infrastructure: Mbanza
5) Ethiopia
Appeared in: 4, 5, 6 (as Aksum in 4, as Abyssinia in 5 & 6)
Unique Units: Oromo (4-6), Mehal Sefari (5)
Unique Infrastructure: Stele/Hawult (4, 5), Rock-Hewn-Church/Beite (6)
6) Nubia
Appeared in: 6
Unique Units: Pitati
Unique Infrastructure: Nubian Pyramid
INDO-ARYAN CIVS
1) Persia
Appeared in: 2-6 (as the Achaemenids in 2-6)
Unique Units: Immortal (3-6)
Unique Infrastructure: Apothecary (4), Satrap's Court (5), Pairidaeza (6)
2) India
Appeared in: 1-6 (as a blob in 1-3 and 5, as the Republic of India and Maurya in 4 & 6)
Unique Units: War Elephant/Varu (3, 5, 6), Fast Worker (4)
Unique Infrastructure: Mausoleum (4), Mughal Fort (5), Stepwell (6)
3) Scythia
Appeared in: 6 (Substitute for the Steppe Nomad Civ)
Unique Units: Saka Horse Archer
Unique Infrastructure: Kurgan
4) Huns
Appeared in: 5 (Substitute for the Steppe Nomad Civ)
Unique Units: Horse Archer, Battering Ram
Unique Infrastructure: None Yet
FAR-EASTERN/SOUTH-EAST ASIAN CIVS
1) China
Appeared in: 1-6 (as PRC in 2 & 4, as Qin in 4 & 6, as Zhou/Tang in 5)
Unique Units: Rider (3), Chu Ko Nu (4, 5), Crouching Tiger Cannon/Hu Dun Pao (6)
Unique Infrastructure: Pavillion (4), Paper Maker (5), Great Wall (6)
2) Japan
Appeared in: 2-6
Unique Units: Samurai (3-6), Zero (5)
Unique Infrastructure: Shale Plant (4), Electronics Factory (6)
3) Mongolia
Appeared in: 2-6
Unique Units: Keshik (3-6), Khan (5)
Unique Infrastructure: Ger (4), Ordu (6)
4) Korea
Appeared in: 3-6 (as Jeoseon in 3-5, as Silla in 6)
Unique Units: Hwa'cha (3-6), Geobukseon/Turtle Ship (5)
Unique Infrastructure: Seowon (4, 6)
5) Indonesia
Appeared in: 5, 6 (both times as Majapahit)
Unique Units: Kris Swordsman (5), Jong (6)
Unique Infrastructure: Candi (5), Kampung (6)
6) Khmer
Appeared in: 4, 6
Unique Units: Ballista Elephant/Domrey (4, 6)
Unique Infrastructure: Baray (4), Prasat (6)
7) Siam
Appeared in: 5 (as the Sukhothai Kingdom, as a substitute for the Khmer)
Unique Units: Naresuan's Elephant (5) (nb: great unit choice but what a horrible, hooooorrible name)
Unique Infrastructure: Wat
PACIFIC CIVS
1) Maori
Appeared in: 5 (as part of "Polynesia), 6 (as itself)
Unique Units: Toa
Unique Infrastructure: Marae, Pa
2) Rapa Nui [Easter Island]
Appeared in: 5 (as part of "Polynesia")
Unique Units: none yet
Unique Infrastructure: Moai
AMERINDIAN CIVS:
1) Aztecs
Appeared in: 1-6
Unique Units: Jaguar Warrior (3, 4, 5), Eagle Warrior (6)
Unique Infrastructure: Floating Garden/Chinampa (5), Ball Court/Tlatchli (6)
2) Inca
Appeared in: 3-6
Unique Units: Chasqui Scout (3), Quechua (4), Slinger (5), Waraq'ak (6)
Unique Infrastructure: Terrace/Andén (4, 5, 6), Andean Road/Qhapaq Ñan (6)
3) Maya
Appeared in: 3-6
Unique Units: Atl-Atlist/Javelin Thrower (3, 5) Holkan (4), Hul'che (6)
Unique Infrastructure: Ball Court (4), Pyramid/Mul (5), Obervatory (6)
4) Iroquois
Appeared in: 3, 5
Unique Units: Mounted Warrior (3), Mohawk Warrior (5)
Unique Infrastructure: Longhouse (5)
5) Shoshone
Appeared in: 5
Unique Units: Comanche Rider, Pathfinder
Unique Infrastructure: None Yet
6) Cree
Appeared in: 6
Unique Units: Okichitaw
Unique Infrastructure: Mekewap
7) Mapuche
Appeared in: 6
Unique Units: Malón Raider
Unique Infrastructure: Chemamüll
8) Haida/Tlingit
Appeared in: 4 (as part of "Native America")
Unique Units: none yet
Unique Infrastructure: Totem Pole (shown by the design of the pole)
8b) Cheyenne
Appeared in: 4 (as part of "Native America")
Unique Units: Dog Soldier (evidenced by the name and attire of the unit)
Unique Infrastructure: none yet
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