CivUP v2.0.51 & GEM v1.9.1 Crash & etc.

Torvald

Prince
Joined
Oct 4, 2010
Messages
329
Location
San Antonio, TX, USA
Started a game today using CivUP v2.0.51 & GEM v1.9.1, and got through turn 63, at which point the game crashed to desktop. Will try to resume the game, but am taking a small break to post this message first.

My Localization.log file contains lots of ERR: missing argument statements, and the Lua.log file contains over a hundred runtime error messages. I'm attaching 7zipped copies of both of those log files, plus a 7zipped copy of my last autosaved turn.

Before the crash, I also noticed a minor display anomaly. It did not much interfere with game play, but is worth noting now. When holding my cursor over a hex and holding down the Alt key, it was not displaying the normal additional info about what yields could be obtained if various hex improvements were constructed.
 

Attachments

The log file indicates it did not load the CsebExtendedPlotMouseover mod, so it displays an error message each millisecond your mouse is in motion. When the game cannot load files, it is usually caused by something on the common checklist, like a corrupted cache, duplicate mod versions, or a mod incompatibility. Try going through the checklist with the most recent mod versions released today. I did a quick test, and alt-hover seemed to work okay.

I don't know much about localization errors, so I do not know if the messages in localization.log affect the game. Some log files report errors that don't actually cause any problems. :think:
 
Just tried a G&K game with CivUP v2.1.1 and GEM v1.10.1, and the mouseover problem for terrain now seems to have been fixed.

Thank you very much!!!!
 
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