Humakty
Happy Goblin
Considering the cost of warrens, when I need to wage an early war, I indeed skip training yard, and go straight for wolf rider rush. Anyway I wouldn't rush with the Embers if I had space to expand and/or copper.
As or the economy, I do build elder councils (to hook up pitifull research)/market place (to afford the tons of cities I can spam) in every city. Granaries/smokehouses often are required too. Coastal cities will need lighthouses/horbors sooner or later....etc
All of those are needed, 'cause I play big maps, and so usually choose to go to war rather late, that is after I get to StW. Which can be long to get to if you don't develop a little.
I admit ogres are an asset, but you'll get to them after AIs get their champions (at least I do on Emperor
), and you can't upgrade anything to them, which delays the period I can effectively field them.
All in all, in my experience (Big maps), Embers are a contradiction : you've got painfully slow research (-35 % total, compared to much standard Bannor), but you need rather late game techs to get your nice ogres. That's why I mostly rely on adepts/mages, which are in my mind the best thing the Embers gets. Two fireballs for the cost of one ! If only they had an arcane leader... Well Sheelba gives nice promo/xp bonuses (by midgame)
As or the economy, I do build elder councils (to hook up pitifull research)/market place (to afford the tons of cities I can spam) in every city. Granaries/smokehouses often are required too. Coastal cities will need lighthouses/horbors sooner or later....etc
All of those are needed, 'cause I play big maps, and so usually choose to go to war rather late, that is after I get to StW. Which can be long to get to if you don't develop a little.
I admit ogres are an asset, but you'll get to them after AIs get their champions (at least I do on Emperor

All in all, in my experience (Big maps), Embers are a contradiction : you've got painfully slow research (-35 % total, compared to much standard Bannor), but you need rather late game techs to get your nice ogres. That's why I mostly rely on adepts/mages, which are in my mind the best thing the Embers gets. Two fireballs for the cost of one ! If only they had an arcane leader... Well Sheelba gives nice promo/xp bonuses (by midgame)