Cleopatra is Not Bad

So? You'll have plenty of population thanks to those floodplains and trade routes.
Dropping the sphinx means you don't have a farm there, which means it's just a plain ol' tile in terms of food and production. You won't get plenty of pops from a floodplain until it has a few floods, which may take some time if it ever even happens.

Cleo's trade route ability grants the food to other civ's using her as a destination, not her. And it seems to not really attract other civ's particularly well.
 
2 food, 2 culture, 1-3 faith. Pretty good tile early on if you ask me. Better than a theatre square or a monument. Sure you're not getting production, but that's counterbalanced by not having to build monuments or theater squares.

Consider: the other option early is a 2 food/2 production tile. It would take 90 turns before the 2 production tile pays for a monument. 2 culture I generally find to be much more valuable then 2 production.
 
I often build monuments for the loyalty oh, so I think you would still need to build them. I think maybe a couple of these would be okay, but more often than not I would rather grow then add a couple extra points of culture. That said, I like big cities.
 
Well I mean, isn't getting to the early governments asap about the most important thing of all? I wouldn't want to spam these but they still seem Okay.
 
So? You'll have plenty of population thanks to those floodplains and trade routes.

Her trade routes give her extra gold, if they are international.

Played as Cleo for the past 2 weeks. You are better off not prioritising flood plains because you will be production starved. The immunity to flood damage is nice, but when a Disaster Emergency can give you 100k gold, it can backfire on you. Spamming Chariot Archers works now, though.

Still bottom tier.
 
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Better than Mali and Phoenicia and about as good as China. They have a good UU and a good UI. Mid-tier.
 
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Played as Cleo for the past 2 weeks. You are better off not prioritising flood plains because you will be production starved. The immunity to flood damage is nice, but when a Disaster Emergency can give you 100k gold, it can backfire on you. Spamming Chariot Archers works now, though.

Still bottom tier.
I get it, but that's a shortcoming of the disaster emergency not this civ. That's going to be patched.

I like the civ (not saying it's good just fun) but I've noticed that the change to floodplains (being not just desert) takes a little bit of the flavor away. That's a small shame because I like most of the changes to them.
 
Better than Mali and Phoenicia and about as good as China. They have a good UU and a good UI. Mid-tier.

Mali are far better than Egypt. Your inability to play civ does not change that.

I get it, but that's a shortcoming of the disaster emergency not this civ. That's going to be patched.

I like the civ (not saying it's good just fun) but I've noticed that the change to floodplains (being not just desert) takes a little bit of the flavor away. That's a small shame because I like most of the changes to them.

Nice on paper, but fail in practise. Too many conflicting tiles and poor production bonuses mean you benefit more from ignoring most flood plain areas until mid-game.
 
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Not really. Mali is a pain in the butt to play in the early game, which is when it matters.

Moderator Action: You already have a thread complaining about Mali. Do not pollute other threads with the same complaints — Browd
 
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