Colle
Chieftain
I see a lot of people who think that coastal cities are great.
Personally, I try to avoid coast because i really think cities builded along the coast are waste ->very low productive (2 food ( no surplus food! and must have a harbour!!), no shield until late, late, late game).
Coastal cities can build ships and transports, OK. But I'm the kind of player that likes to play pangea large map and dont use naval warfare very often: i think war can only be won with ground units and ships arent that important on pangea and EVEN continents ( you dont need that much ships to win, just stacked transports/ships is enought. ( i play deity and demi god, random civ)
What do you think of coastal cities, and establishing cities along the coast? Do you like having a starting location along the coast when you play high difficulty level ( demi god and above ) ?
Let's talk about that please

Personally, I try to avoid coast because i really think cities builded along the coast are waste ->very low productive (2 food ( no surplus food! and must have a harbour!!), no shield until late, late, late game).

Coastal cities can build ships and transports, OK. But I'm the kind of player that likes to play pangea large map and dont use naval warfare very often: i think war can only be won with ground units and ships arent that important on pangea and EVEN continents ( you dont need that much ships to win, just stacked transports/ships is enought. ( i play deity and demi god, random civ)
What do you think of coastal cities, and establishing cities along the coast? Do you like having a starting location along the coast when you play high difficulty level ( demi god and above ) ?
Let's talk about that please
