Col-style starting units

TFVanguard

Warlord
Joined
Sep 24, 2008
Messages
113
This is a pretty easy modification to give yourself starting units ala ColWin and Col1. Basically, you get a veteran soldier and pioneer rather than two regular colonists.

For each new-world player, replace the starting units with the following:

File: Civ4CivilizationInfos.xml
Code:
            <FreeUnitClasses>
				<FreeUnitClass>
					<UnitClassType>UNITCLASS_CARAVEL</UnitClassType>
					<FreeUnitProfession>NONE</FreeUnitProfession>
				</FreeUnitClass>
				<FreeUnitClass>
					<UnitClassType>UNITCLASS_PIONEER</UnitClassType>
					<FreeUnitProfession>PROFESSION_PIONEER</FreeUnitProfession>
				</FreeUnitClass>
				<FreeUnitClass>
					<UnitClassType>UNITCLASS_VETERAN</UnitClassType>
					<FreeUnitProfession>PROFESSION_SOLDIER</FreeUnitProfession>
				</FreeUnitClass>
			</FreeUnitClasses>
 
Aren't the starting units in the new game the same as the old one? France gets a Hardy Pioneer, Spain gets a Veteran Soldier, The Dutch get a Marchantman, and the English get nothing?
 
Aren't the starting units in the new game the same as the old one? France gets a Hardy Pioneer, Spain gets a Veteran Soldier, The Dutch get a Marchantman, and the English get nothing?

Nope, just played ColWin (which MAY be different from Col1, now that I think on it), but all empires had a veteran soldier and a hardy pioneer. The only difference that I saw was the Dutch getting a Merchantman. (Which, admittedly, I should have noted).

Spain's soldier was a dragoon, though, now that I think on it.
 
Nope, just played ColWin (which MAY be different from Col1, now that I think on it), but all empires had a veteran soldier and a hardy pioneer. The only difference that I saw was the Dutch getting a Merchantman. (Which, admittedly, I should have noted).

Spain's soldier was a dragoon, though, now that I think on it.

I checked the DOS version, it's the same as Col 2.

Weird, I always assumed ColWin and the DOS version were exactly the same, but you're right, they are different. I wonder why Windows users got better units?
 
I checked the DOS version, it's the same as Col 2.

Weird, I always assumed ColWin and the DOS version were exactly the same, but you're right, they are different. I wonder why Windows users got better units?

ColWin has a number of minor updates to the game engine overall... nothing too huge, but noticable when you're messing around with both games. I suspect it was just the 'next patch' version of the game, and it never got applied to the then-dead DOS version.
 
Nope, just played ColWin (which MAY be different from Col1, now that I think on it), but all empires had a veteran soldier and a hardy pioneer.

It depends on difficulty level for me in Col-1. On easiest level all gets veteran and hardy.
 
It was like this in the original Colonization:

Code:
         Discoverer   Explorer   Conquistador   Governor   Viceroy
 French: V. Soldier   same as    Soldier        same as    same as
         H. Pioneer   Discover   H. Pioneer     Conquist.  Conquist.

  Dutch: V. Soldier     ""       Soldier           ""        ""
         Pioneer                 Pioneer                 

Spanish: V. Soldier     ""       V. Soldier        ""        ""
         Pioneer                 Pioneer        

English: V. Soldier     ""       Soldier           ""        ""
         Pioneer                 Pioneer
 
Back
Top Bottom