OK John got to Jan 1665. ( I played the dam Frogs as usual)
First of all Firelocks. I changed the numbers as you suggested earlier but still not a lot of AI builds. I saw 4 in York, but checked about twenty other cities maybe more and I didn't see any.
Techs researched or traded.
Pend Clock
Central Admin
Canals
Economics
Flintlock
Diplo Policy
Joint Stock
Mercantilism
Corp Law
Const Monarchy
Mechanics
Metallurgy
Refining
State Bureaocracy?
Steam Engine
Transport Network
State Const?
Almost researched West India Company about 5 or 6 turns away. If it had a question mark I m not not sure if researched or I had it at the beginning.
I stayed in despostism (Monarchy), and of course this time the Spanish went to Const Monarchy early.
Final gold status was 262 income vs 250 expenses at a 50%-50% split between reserch and taxes. O% luxuries of course.
What is it about this game that the Brits DO NOT like the French. I cant keep them happy. Went to war with em three times. They declared war ALL three times. First time I took plymouth to make peace. Second Time I destroyed that city near Latour Harbor in Nova Scotia. Third time I they just got tired of war and settled for Peace. Limeys what a pain in the but!
I changed Bayonet and SCA but I dont think anyone got that far in 1665.
I built Joint Stock company.
Spanish built Proto Industrialization and Independants built City corp and spanish built Corps diplomatic.
Thats about it. I dont think the Firelock idea worked, but maybe the other civs didnt have the tech long enough?
It seemed like I lost less shipping only a couple usually it seems like I lose about 10 or so at this point. Did you change that? I never got past carracks and galleons. Maybe it was just the luck of the draw.
Everyone else stayed at peace with me and freely traded techs. Im at the level below Diety.
I built four cities in Canada and one city in Guianna (south america)
I found the slave hole near timbuctu after I made the slaves into air superiority. Took awhile to get a pikeman and Arq. ashore and then got about 6 or 7 slaves over about 20 years.
I did not see slaves at the location near the coast but there was an English city there, the brits might have gotten those slaves.
I guess I didn't see a lot of change in cannon going 2 up attack and two down HP. It seemed like the possibility of winning the attack was more random. Is that possible? Or maybe it was terrain related. On the flats the cannons ruled. On the hills the cannons sputtered out. Is that possible?
BTW I tend to agree with Chris on the happiness improvement. I dont think one more is going to kill us and it will be a hard choice between building that and building gold generating improvements. When you look at this for the entire scenario world I dont think there are as amny folks as you think that consider happiness issues that you cant do anything about "intrigueing". Just a thought before you final up the mechanics. If it will make you happy think about doing a "pub". At least it relates to drinking.

One last question when does one become able to build or improve to the Plantation? I obviously haven't gotten that far yet but I was just wondering. Also what does it do? Food or food and trade?
Im done till sunday, have fun!
SKI
