Kevie
King Kevie
- Joined
- Jul 7, 2008
- Messages
- 143
First time playing Colonization but played civ4 for a year+. After playing colonization 3 times, I realized that I needed a better overall strategy.
The idea from civ4 of specialized cities came to mind. I thought about creating a settlement with whatever resources it has. (lets say, corn and tabacco) That settlement should strictly farm for food (for growth) and tabaccoo (obvious reasons). Then, it should create a trade route from this settlement to capital. The capital then should only create the 'special buildings' and use 'workers' (including master and expert) into creating the finished product, WHILE also having 8 'workers' (including the city itself, which is 9) farm for food to grow. So this then would allow the capital to produce the other important things, like churchs, school, etc. This of course would require more specialized settlements (SS?) for every type of resource => finished product.
In turn, getting 'workers' from Europe would be somewhat more cheaper, plus all the trading the capital ships to Europe, would allow the purchase of more 'worker's to continue grow the SS. which then leads to the important buildings (church, etc) to then lead to revolution.
I'm sure theres some holes in this idea. Its my first strategy, first time playing colonization. Any helpful imput would be great.
Also, post your strategies to help the rest who need some guildance. thanks!
The idea from civ4 of specialized cities came to mind. I thought about creating a settlement with whatever resources it has. (lets say, corn and tabacco) That settlement should strictly farm for food (for growth) and tabaccoo (obvious reasons). Then, it should create a trade route from this settlement to capital. The capital then should only create the 'special buildings' and use 'workers' (including master and expert) into creating the finished product, WHILE also having 8 'workers' (including the city itself, which is 9) farm for food to grow. So this then would allow the capital to produce the other important things, like churchs, school, etc. This of course would require more specialized settlements (SS?) for every type of resource => finished product.
In turn, getting 'workers' from Europe would be somewhat more cheaper, plus all the trading the capital ships to Europe, would allow the purchase of more 'worker's to continue grow the SS. which then leads to the important buildings (church, etc) to then lead to revolution.
I'm sure theres some holes in this idea. Its my first strategy, first time playing colonization. Any helpful imput would be great.
Also, post your strategies to help the rest who need some guildance. thanks!