Mewtarthio
Emperor
- Joined
- Apr 14, 2004
- Messages
- 1,930
The game should calculate the odds of your winning a particular battle and factor those into the odds for unit promotion and Great Leaders to simulate the tactics required in certain situations. For instance, if an Elite Modern Armor attacks a redlined Warrior on Grassland, it should be almost impossible to get a Leader out of that. That fight would include no opportunity for a leader to prove his worth. It would just be a massacre. Now, on the other hand, if your Elite, but still redlined, Warrior crossed over a river to attack an Elite Modern Armor Army fortified in a mountainous Barricade, then... well, then the commander would be an idiot. But at least he'd be an idiot of military caliber. Of course none of that would matter since anyone who witnessed such an event would fall into catatonic shock, but I still think a Leader should be generated all the time from such an event. My two examples are extremes, of course, but I think you can see the point.