KrikkitTwo
Immortal
- Joined
- Apr 3, 2004
- Messages
- 12,418
@Aussie
I'd disagree with 1) and the last part of 3)
basically,
units should have a 'Zone of Combat' (of more than one tile) where they attack
AND
units should be ably to 'Hide' in a tile rather than retreat to a different tile (ie combat shouldn't end with only one force in a tile.)
Otherwise, that sounds excellent
the SOD solution need not be 6) it could simply be the ZOC. So your 'SOD' wouldn't have to have all of its units in the same spot. Units spread out a bit would be able to react to an incoming SOD.
This way a tank could 'occupy' a square that still has the 4 warriors in it, as the Warriors could probably more easily hide in the square or retreat. They would eventually be annihilated as the player left a few tanks each so that their overlapping Zonse of Combat began to wipe out all the units there (now if instead of 4 Warriors it was 4 Guerrillas, the Tanks should have some Serious problems, because Guerillas would be have a higher 'Hide' factor plus be better in A+D factors)
If the 4 Warriors were occupying a City, at the same time as the tank (or any two enemy units occupying a tile, the production of the city would be seiously compromised..anything from civil disorder to high corruption, depending on the ratios of the units involved.)
I'd disagree with 1) and the last part of 3)
basically,
units should have a 'Zone of Combat' (of more than one tile) where they attack
AND
units should be ably to 'Hide' in a tile rather than retreat to a different tile (ie combat shouldn't end with only one force in a tile.)
Otherwise, that sounds excellent
the SOD solution need not be 6) it could simply be the ZOC. So your 'SOD' wouldn't have to have all of its units in the same spot. Units spread out a bit would be able to react to an incoming SOD.
This way a tank could 'occupy' a square that still has the 4 warriors in it, as the Warriors could probably more easily hide in the square or retreat. They would eventually be annihilated as the player left a few tanks each so that their overlapping Zonse of Combat began to wipe out all the units there (now if instead of 4 Warriors it was 4 Guerrillas, the Tanks should have some Serious problems, because Guerillas would be have a higher 'Hide' factor plus be better in A+D factors)
If the 4 Warriors were occupying a City, at the same time as the tank (or any two enemy units occupying a tile, the production of the city would be seiously compromised..anything from civil disorder to high corruption, depending on the ratios of the units involved.)