This thread is a place where you can share a save file and ask for combat advice in your specific scenario. General advice on domination victory and tactics is also welcome, but concrete examples should be the focus here.
The first scenario was posted by @beetle in another thread:
"Save is Deity Sweden, T198. Last turn Vijayanagara fell. Expect many Indian units in the fog.
Please report back how long it takes you to capture Delhi, and your losses. I wouldn’t expect the number of opponent kills to vary much player-to-player, but I now I regret not keeping track of that. Please also report anything of particular note. For example, I caught a 4-charge GPr on T200.
This particular setup is about as straightforward as it gets. In the screenshot, near Vijayanagara, there are 4x well-promoted XB, 3x Caroleans, a Knight, a Calvary, a Cannon (Dynamite soon), and a Hakkapeliitta. At the top of the screen shot you can see Sigtuna and one more Carolean, but there are three others there. The only other units worth mentioning I think are another Knight UU and a Hakkapeliitta. Several more XB are stationed in cities, but they are too fragile at this point in the game. Feel free to borrow from Sejong or Nebuchadnezzar, to upgrade the two Knights sooner than later.
I didn’t take Delhi until T211, so 14 turns. I lost two Caroleans, but no other units. I feel like my run was just okay, but maybe it is better to kick off the conversation with a mediocre benchmark? One signifiant mistake I made was researching Steam Power before Dynamite."
It's also important to note that all these units have Altitude Training, the Carolean in Vijayanagara was upgraded from a Janissary, and Ninja used to be a Scout so he ignores terrain cost.
The save file of T198 is attached. I played from there and took Delhi on turn 204 without any losses. I deliberately didn't research Dynamite first to follow @beetle's tech path and ignored all aspects of the game except combat (had all cities build research and put all irrelevant units to sleep). Here's a walkthrough. Split into two posts as I couldn't upload all the images in one.
The first scenario was posted by @beetle in another thread:
"Save is Deity Sweden, T198. Last turn Vijayanagara fell. Expect many Indian units in the fog.
Please report back how long it takes you to capture Delhi, and your losses. I wouldn’t expect the number of opponent kills to vary much player-to-player, but I now I regret not keeping track of that. Please also report anything of particular note. For example, I caught a 4-charge GPr on T200.
This particular setup is about as straightforward as it gets. In the screenshot, near Vijayanagara, there are 4x well-promoted XB, 3x Caroleans, a Knight, a Calvary, a Cannon (Dynamite soon), and a Hakkapeliitta. At the top of the screen shot you can see Sigtuna and one more Carolean, but there are three others there. The only other units worth mentioning I think are another Knight UU and a Hakkapeliitta. Several more XB are stationed in cities, but they are too fragile at this point in the game. Feel free to borrow from Sejong or Nebuchadnezzar, to upgrade the two Knights sooner than later.
I didn’t take Delhi until T211, so 14 turns. I lost two Caroleans, but no other units. I feel like my run was just okay, but maybe it is better to kick off the conversation with a mediocre benchmark? One signifiant mistake I made was researching Steam Power before Dynamite."
Spoiler Screenshot :
It's also important to note that all these units have Altitude Training, the Carolean in Vijayanagara was upgraded from a Janissary, and Ninja used to be a Scout so he ignores terrain cost.
The save file of T198 is attached. I played from there and took Delhi on turn 204 without any losses. I deliberately didn't research Dynamite first to follow @beetle's tech path and ignored all aspects of the game except combat (had all cities build research and put all irrelevant units to sleep). Here's a walkthrough. Split into two posts as I couldn't upload all the images in one.
Spoiler T198-200 :
The general idea here is to attack Delhi from the east, as Gandhi can't flank from there.
Turn 198: Gold for upgrades: 5 Aluminium, 8 GPT <> 429 gold w/ Sejong; 2 Iron <> 90 gold w/ Neb.
Knight moves 1 tile SE, pillages the tile, moves back to the Bison tile, upgrades to Cavalry. Janissary-Carolean stationed in Vija moves out and kills the badly hurt Indian XB, healing 50 HP.
Two other Caroleans move SE. Cavalry from the far back kills XB in our lands. Hakka and GG move onto the forest tile SE. Range-Logistics-Accuracy III XBs move closer to Delhi and upgrade to Gatlings.
Turn 199:
The goal here is to kill the Muskets quickly and keep all our units in safe positions. Caroleans can deal a lot of damage but it's dangerous for them to move in without more intel on Gandhi's defenses, so they attack first and let ranged units and Cavalry finish off the Muskets. Middle-Musket has to die so that Jani-Carolean isn't zone-of-controlled and gets to punch West-Musket.
Hakka attacks XB. Cavalry finishes off XB. General moves west to give the bonus to other units.
Southmost Carolean slams into Musket. Ninja shoots that Musket, gets a lucky draw and finishes him off.
Middle Carolean slams into Musket. Gatling shoots that Musket. Barrage III XB finishes him off.
Jani-Carolean and Cavalry move adjacent to the last Indian Musket, Logistics XB moves in range of him as well. Carolean slams, XB shoots, Cavalry finishes off and retreats back one tile, pillages the tile.
Turn 200:
Jani-Carolean moves one tile west first to give Cavalry a flanking bonus.
Promote South-Cavalry to double Medic. Both Cavalries slam into XBs. Southern one lives with 1 HP, northern one gets finished off by Logistics XB. Jani-Carolean uses its second move to get closer to Delhi. North-Cavalry stays in place to cover XB from a potential flanking mounted unit.
Hakka pillages Cotton and Mine. Units move in.
Turn 198: Gold for upgrades: 5 Aluminium, 8 GPT <> 429 gold w/ Sejong; 2 Iron <> 90 gold w/ Neb.
Knight moves 1 tile SE, pillages the tile, moves back to the Bison tile, upgrades to Cavalry. Janissary-Carolean stationed in Vija moves out and kills the badly hurt Indian XB, healing 50 HP.
Two other Caroleans move SE. Cavalry from the far back kills XB in our lands. Hakka and GG move onto the forest tile SE. Range-Logistics-Accuracy III XBs move closer to Delhi and upgrade to Gatlings.
Spoiler End of T198 screen :
Turn 199:
Spoiler Beginning of T199 screen :
Spoiler Setting up :
The goal here is to kill the Muskets quickly and keep all our units in safe positions. Caroleans can deal a lot of damage but it's dangerous for them to move in without more intel on Gandhi's defenses, so they attack first and let ranged units and Cavalry finish off the Muskets. Middle-Musket has to die so that Jani-Carolean isn't zone-of-controlled and gets to punch West-Musket.
Hakka attacks XB. Cavalry finishes off XB. General moves west to give the bonus to other units.
Southmost Carolean slams into Musket. Ninja shoots that Musket, gets a lucky draw and finishes him off.
Middle Carolean slams into Musket. Gatling shoots that Musket. Barrage III XB finishes him off.
Jani-Carolean and Cavalry move adjacent to the last Indian Musket, Logistics XB moves in range of him as well. Carolean slams, XB shoots, Cavalry finishes off and retreats back one tile, pillages the tile.
Spoiler End of T199 :
Turn 200:
Spoiler Beginning of T200 :
Promote South-Cavalry to double Medic. Both Cavalries slam into XBs. Southern one lives with 1 HP, northern one gets finished off by Logistics XB. Jani-Carolean uses its second move to get closer to Delhi. North-Cavalry stays in place to cover XB from a potential flanking mounted unit.
Hakka pillages Cotton and Mine. Units move in.
Spoiler End of T200 :
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