Meleager
Stoned as a Statue
To see where this tread origionated from go here: http://forums.civfanatics.com/showthread.php?t=120809
I've seen a lot of ideas for economic models and I think that if we work together we can come up with a really good one.
We sould start by discussing the requirements of any economic model:
IMHO: The Civ Finatics Economic Model (once we figure out what it is) must:
Accurately reflect the supply and demand for rescources
Allow people to use this to their advantage
Allow small civilizations to be economic powers (i.e. territory should NOT = power, or at least not to the extent it used to)
It must be dynamic
It must be fun
Additonally the model should be simple enough to be usable.
I'm sure you have more requests for what the model must do, so put them here. After a while I will put a new post asking people for ideas on a model which does all the things we what it to do.
I've seen a lot of ideas for economic models and I think that if we work together we can come up with a really good one.
We sould start by discussing the requirements of any economic model:
IMHO: The Civ Finatics Economic Model (once we figure out what it is) must:
Accurately reflect the supply and demand for rescources
Allow people to use this to their advantage
Allow small civilizations to be economic powers (i.e. territory should NOT = power, or at least not to the extent it used to)
It must be dynamic
It must be fun
Additonally the model should be simple enough to be usable.
I'm sure you have more requests for what the model must do, so put them here. After a while I will put a new post asking people for ideas on a model which does all the things we what it to do.