Communisam...

element|Z

Chieftain
Joined
Nov 12, 2001
Messages
37
Location
In The Civ 3 World
Whats so good about Communisam? I mean.. I discover first Republic and I go strait from it to Democraty .. First later in the game I discover Communisam.. Now, why the hell would I wanna change from Demo to Commu...??
 
Ostensibly, because Communism is better than the Democracy and Republic at waging war (3 units per city free of upkeep, better draft rate, less warweariness, military policing). Communism would replace Despotism and Monarchy for the Government of choice in war. However, because of corruption, if you have a big empire, all your cities are going to average out the corruption meaning that all your cities are going to be worthless in terms of production.
 
Communism is portrayed sort of like 'Improved Despotism'

You get cost free units like Monarchy, you can have 4 units available for Martial Law, and you pay in POPULATION, whenever you rush-build something.
 
If you are a war-monger like myself then communism is often superior to democracy. In fact I find it is superior in dealing with corruption as its easier to "use up" citizens to rush build a project then the funds from my democracy.
 
I'm a big fan of war, myself. But I still find myself using democracy rather than communism.

In Civ2, you had to go to communism to wage any serious war.

In Civ3 I find it far less necessary. War weariness is a very manageable problem, imho....
 
I have played once as a democratic conquerer and once as a communist.

The advantage I found of being a democracy was that I had a technological edge on my opponents. War weariness was not too difficult to overcome and on their own the cities seemed to produce things quicker. Cities on the fringe were basically just "fortresses" for my units and did little to help my country.

With a communist government though I had a more difficult time keeping ahead in tech and usually bought my techs (since money means less to this goverment I could easily throw it around) until I had to destroy my main source for them. What made the goverment so great for war was that a huge army was easier to support financially and my fringe cities (where most combat occurs) actually could pull their weight to a degree...

The reason is you can rush build with the citizens there. Keeping the cities smaller they would grow very quickly and could pound out units by rush building.

Its all similar to the Russians burning thier own cities as they retreated out of them from the Germans. If a city or area was threatened I would rush build units at the cost of population. Quickly I would have support units and if I happened to lose a city it was likely VERY low in population and not much value to my opponent.

Basically its alot easier to rush build with citizens then money (which I usually use up with research) and you can mount a much larger force in a short span of time with this goverment.
 
Originally posted by VoodooAce
I'm a big fan of war, myself. But I still find myself using democracy rather than communism.

In Civ2, you had to go to communism to wage any serious war.

what? I always waged war more effectively under democracy in civ1 and civ2...
 
Funny, I always found fundamentalism the gov of choice during war in Civ 2.
 
Originally posted by narmox
what? I always waged war more effectively under democracy in civ1 and civ2...

Not a chance. The damned senate could finish your war before it had even started, nevermind anything else.
 
Back
Top Bottom