The polls have finished up, so lets check in and see if we can glean any results.
Our Total Population: Now that we are using voting as a standard practice, this gives us some understanding of our total "voting" population. Based on current results, the max amount of votes any proposal has recieved as about ~80 votes. So we can say with high confidence that the voting population is no more than 150. This lets us tighten up the margin of error for our various polls.
Detailed Results
Coal Poll 1
Margin of Error: 8.5%
With 6 cities, our poll says that people want 3 or 4 cities fully invested with coal before additional coal is added (such as through refineries). We cannot statistically say whether 3 or 4 is preferred. So that is 6-8 coal for a 6 city empire.
Coal Poll 2
Margin of Error: 11.6%
For 10 cities, our poll has a clear winner, 6 cities (or 12 coal).
Strategic Resource Poll
Horse
Margin of Error: 11.8%
Just Right
Iron
Margin of Error: 13.2%
Just Right
Coal
Margin of Error: 13.6%
Too Little
Oil
Margin of Error: 14.7%
Inconclusive: Too Little and Just Right are both within the margin of error.
Aluminum
Margin of Error: 12.5%
Too Much
Uranium
Margin of Error: 12.1%
Just Right
Summary of Results / Conclusion
Conclusion: So my take away from this result.
Aluminum is simply too high on the map, that seems clear by the poll.
For coal: I think the issue is, coal is given out about 7 per civ on the map right now. So that seems fine for your 6 city civs, that is what the polls roughly expect for coal. I think the issue is, expanding generates very little extra coal, and so even though people want more coal for a bigger civ, the map doesn't provide that. As such in general people found coal too tight on the map.
Knowing very little about map making, I feel like the idea would be to keep the 7 per civ as now, but then have some followup where it sprinkles some coal farther away from the starting spots to give more coal for exanding civs.
Our Total Population: Now that we are using voting as a standard practice, this gives us some understanding of our total "voting" population. Based on current results, the max amount of votes any proposal has recieved as about ~80 votes. So we can say with high confidence that the voting population is no more than 150. This lets us tighten up the margin of error for our various polls.
Detailed Results
Spoiler :
Coal Poll 1
The COAL POLL 1: How many cities (out of 6) should have access to full coal?
We are trying to gauge how plentiful coal should be as a strategic resource. In this scenario, imagine you have a 6 city empire. You do not have any extra coal from special things like statecraft, Autocracy's third alternative, or any refineries. This is just the BASE amount of coal you have...
forums.civfanatics.com
1 | 1.41% |
2 | 5.63% |
3 | 28.17% |
4 | 42.25% |
5 | 11.27% |
6 | 11.27% |
Coal Poll 2
The COAL POLL 2: How many cities (out of 10) should have access to full coal?
We are trying to gauge how plentiful coal should be as a strategic resource. In this scenario, imagine you have a 10 city empire. You do not have any extra coal from special things like statecraft, Autocracy's third alternative, or any refineries. This is just the BASE amount of coal you have...
forums.civfanatics.com
1 | 0.00% |
2 | 0.00% |
3 | 4.17% |
4 | 10.42% |
5 | 14.58% |
6 | 41.67% |
7 | 16.67% |
8 | 4.17% |
9 | 2.08% |
10 | 6.25% |
For 10 cities, our poll has a clear winner, 6 cities (or 12 coal).
Strategic Resource Poll
Communitas_79 Strategic Resource Poll
As people are looking at possible tweaks to the Communitas_79 map, one question is around the plentifulness (or lack thereor) of various strategic resources. So this poll is to guage how you feel about the various strategic resources on the map. NOTE: This is for Communitas_79 ONLY. If your not...
forums.civfanatics.com
Horse
Margin of Error: 11.8%
Too Little | 9.09% |
Just Right | 81.82% |
Too Much | 9.09% |
Just Right
Iron
Margin of Error: 13.2%
Too Little | 8.82% |
Just Right | 73.53% |
Too Much | 17.65% |
Just Right
Coal
Margin of Error: 13.6%
Too Little | 68.57% |
Just Right | 28.57% |
Too Much | 2.86% |
Too Little
Oil
Margin of Error: 14.7%
Too Little | 36.36% |
Just Right | 63.64% |
Too Much | 0.00% |
Inconclusive: Too Little and Just Right are both within the margin of error.
Aluminum
Margin of Error: 12.5%
Too Little | 3.03% |
Just Right | 18.18% |
Too Much | 78.79% |
Too Much
Uranium
Margin of Error: 12.1%
Too Little | 14.71% |
Just Right | 79.41% |
Too Much | 5.88% |
Just Right
Summary of Results / Conclusion
Spoiler :
Coal (6 cities) | 6-8 |
Coal (10 cities) | 12 |
Horse | Just Right |
Iron | Just Right |
Coal | Too Little |
Oil | Too Little or Just Right (Inconclusive) |
Aluminum | Too Much |
Uranium | Just Right |
Conclusion: So my take away from this result.
Aluminum is simply too high on the map, that seems clear by the poll.
For coal: I think the issue is, coal is given out about 7 per civ on the map right now. So that seems fine for your 6 city civs, that is what the polls roughly expect for coal. I think the issue is, expanding generates very little extra coal, and so even though people want more coal for a bigger civ, the map doesn't provide that. As such in general people found coal too tight on the map.
Knowing very little about map making, I feel like the idea would be to keep the 7 per civ as now, but then have some followup where it sprinkles some coal farther away from the starting spots to give more coal for exanding civs.
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