Concern about Tech Pace

Hiawatha24 said:
by the time anybody is researching from tank to modern tank you plain shouldn't be going for conquest victory anymore.

This statement is completely bogus. Above and beyond any focus on a particular victory condition, the tank was designed and created for a singular purpose. (Hint: War.)


Anyway I agree with the general sentiment here, tech pace is so speedy that it severly hampers most early mongering, beyond that there is even more of a defense slant in Civ4. That is, the strongest offensive unit is easily countered with any middle of the road defensive with some training (and then the stacking forification bonus, plain silly). When considering cost of defensive power compared to offensive the imbalance is more clear.
 
Somebody did an analysis of research rate growth compared to the growth of the cost of new techs. They found that research rate increases exponentially through to modern era, but the increase of tech costs is below exponential.

Basically the most practical solution appears to be to just increase the costs of the middle-late game techs.

Take a look at this tool: http://forums.civfanatics.com/showthread.php?t=140264
 
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