killerloop
Warlord
- Joined
- Jun 8, 2003
- Messages
- 168
predator
Sir Pleb,
tx for your explanation.
new reflections:
as I had my granary up and running at 2900 (w/o chopping the forest), I directly was in a 4-6 settler pump. I didn't want the 4.5-6.5 for happiness reasons.
Using your logic on the strength of a settler, worth around 10-13 pop if produced lets say before ~2000BC, we need to compare this with 2 workers, who will mine and road hills/grass, which on avg takes 7-9 turns (1 move, 2 road, 4-6 mining). I need to dig some deeper in the math, but for 50 turns having 2 workers, or having a settler is something that doesn't look easy to compare.
On this map, with the fertile land, rivers and agricultural trait, my 1st intuition goes in the direction of settler, because of its ability to re-create
Advantages of early workers that come to mind:
-New settlers can settle earlier, because of the roads workers make.
-Some extra shields/beakers for building/science/happiness, however a settler has this too.
-Linking up resources earlier, military netwwork (depends on goal)
-You need workers! Building them in 2 turns, and replacing pop in 2 turns is worth something, a settler 1st needs to build granary and have 5 food in spare to accomplish the same. But you could build the workers later in the game.., when would be the best time then???
I guess I can need some input here from the forum, any thoughts around on this topic?
Question:
What's worth more for civ building, 2 workers @ 2710BC or 1 settler @ 2710BC. Input could be general, or specific to COTM04.
tx, Killerloop
Sir Pleb,
tx for your explanation.
new reflections:
as I had my granary up and running at 2900 (w/o chopping the forest), I directly was in a 4-6 settler pump. I didn't want the 4.5-6.5 for happiness reasons.
Using your logic on the strength of a settler, worth around 10-13 pop if produced lets say before ~2000BC, we need to compare this with 2 workers, who will mine and road hills/grass, which on avg takes 7-9 turns (1 move, 2 road, 4-6 mining). I need to dig some deeper in the math, but for 50 turns having 2 workers, or having a settler is something that doesn't look easy to compare.
On this map, with the fertile land, rivers and agricultural trait, my 1st intuition goes in the direction of settler, because of its ability to re-create
Advantages of early workers that come to mind:
-New settlers can settle earlier, because of the roads workers make.
-Some extra shields/beakers for building/science/happiness, however a settler has this too.
-Linking up resources earlier, military netwwork (depends on goal)
-You need workers! Building them in 2 turns, and replacing pop in 2 turns is worth something, a settler 1st needs to build granary and have 5 food in spare to accomplish the same. But you could build the workers later in the game.., when would be the best time then???
I guess I can need some input here from the forum, any thoughts around on this topic?
Question:
What's worth more for civ building, 2 workers @ 2710BC or 1 settler @ 2710BC. Input could be general, or specific to COTM04.
tx, Killerloop