Chief of Staff
Chieftain
It has brought to my attention that conquest victory will now be changed so that you only need to capture the capital cities in order to win them. Now, I am objecting to this change because I personally enjoy war of attrition, basically a prolonged war where strategy and tactics is so much required at capturing or destroying all enemy cities. I would personally like to see that they have option for old-fashioned conquest victory in addition to this radically changed conquest victory. I'm concerned that lack of option for old-fashioned conquest victory in addition to new kind of conquest victory will shorten the "war game" within Civilization V.
I've always liked to do like military tactics and strategy, with fronts along a line between enemy and my troops on lands, pushing one way or another as one's military units are destroyed or has arrived to reinforce their respective units. I like to see extensive naval fleets battling for control of the seas and blockading enemy ports (much like the glorious days of the Royal Navy during Napoleonic Wars controlling the seas and blockading French ports or later United States Navy during Second World War projecting power into distant western Pacific). I like to see air forces battling for control of the skies. And all together in land-sea-air cooperation against enemies.
But this change to conquest victory requiring capturing enemy capitals only without option for old-style conquest victory condition (where you have to capture all enemy cities) threaten to shorten the "war games" where one would simply skip most of enemy cities for aims of capturing enemy capital.
I've always liked to do like military tactics and strategy, with fronts along a line between enemy and my troops on lands, pushing one way or another as one's military units are destroyed or has arrived to reinforce their respective units. I like to see extensive naval fleets battling for control of the seas and blockading enemy ports (much like the glorious days of the Royal Navy during Napoleonic Wars controlling the seas and blockading French ports or later United States Navy during Second World War projecting power into distant western Pacific). I like to see air forces battling for control of the skies. And all together in land-sea-air cooperation against enemies.
But this change to conquest victory requiring capturing enemy capitals only without option for old-style conquest victory condition (where you have to capture all enemy cities) threaten to shorten the "war games" where one would simply skip most of enemy cities for aims of capturing enemy capital.