Tested System:
AthXP 2400
Radeon 9200
Audigy Gamer
Gentoo Linux
Kernel 2.4.20
WineX CVS -latest version
AoD Conquest
I was actually surprised since the game depends on DirectX 9, but thought I'd give it a shot anyway. Map scrolling was the biggest problem, no matter what setting I used in the preferences it was painfully slow. Using the mini-map wasn't too bad, only about a second delay before the focus changed. Units looked good but, again, a second or so delay before they executed their orders. Sound quality was poor, possibly due to KDE's sound server. Once the 2.6 kernel with it's lower latency is more stable there may be some hope for those of us who dream of not having to reboot anymore.