Okay, we've had enough of America being the United States of America run by Abe Lincoln. Let's flip it over to being the Confederate States of America, as run by Jeff Davis.
Size: Large
Land: Random
Barbarians: Sedentary
Climate: Normal
Temperature: Temperate
Age: 4 billion
All victory except Wonder conditions are on and cultural conversions are on
C3C: 1.20
Variant rules:
*We cannot build our own workers. All workers must be slaves, bought from or conquered from other civs. LKendter rules are still in effect, though, so no worker purchases until 1000 BC.
*We may never build nor capture Universal Suffrage. If we come into possession of it, the city it is in must be razed at the end of the turn we gain it.
*We are a Confederate government. We could argue all day long as to whether that style is closer to Feudalism or Republic; so I'll split the difference and state that either is allowed.
*We are mostly honorable in war. We follow the Honorable Rules for diplomacy and declaring war upon other civs, with a single exception: we can build cities wherever we want, so long as it isn't actually within enemy borders. (For my reasoning, read up on the settling of Texas.)
So, which civ and what difficulty setting? Well, I have two options, and will take votes from the other 4 players.
#1: Play the Americans, obviously. I suggest we play this on Monarch level, which will effectively be Emperor due to our constraints.
#2: Play the Mayans- Agricultural is a better trait for the Confederacy just in terms of flavor; our UU would give us the slaves we desperately need early on. This would be played at Emperor level as it counteracts the biggest constraint on us.
Current Roster:
Corrado
SesnOfWthr
6thGenTexan
DeceasedHorse
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I'll take 15 turns to start, then we'll each take 10. I'll start the game once we've decided on a civ and difficulty.
Size: Large
Land: Random
Barbarians: Sedentary
Climate: Normal
Temperature: Temperate
Age: 4 billion
All victory except Wonder conditions are on and cultural conversions are on
C3C: 1.20
Variant rules:
*We cannot build our own workers. All workers must be slaves, bought from or conquered from other civs. LKendter rules are still in effect, though, so no worker purchases until 1000 BC.
*We may never build nor capture Universal Suffrage. If we come into possession of it, the city it is in must be razed at the end of the turn we gain it.
*We are a Confederate government. We could argue all day long as to whether that style is closer to Feudalism or Republic; so I'll split the difference and state that either is allowed.
*We are mostly honorable in war. We follow the Honorable Rules for diplomacy and declaring war upon other civs, with a single exception: we can build cities wherever we want, so long as it isn't actually within enemy borders. (For my reasoning, read up on the settling of Texas.)
So, which civ and what difficulty setting? Well, I have two options, and will take votes from the other 4 players.
#1: Play the Americans, obviously. I suggest we play this on Monarch level, which will effectively be Emperor due to our constraints.
#2: Play the Mayans- Agricultural is a better trait for the Confederacy just in terms of flavor; our UU would give us the slaves we desperately need early on. This would be played at Emperor level as it counteracts the biggest constraint on us.
Current Roster:
Corrado
SesnOfWthr
6thGenTexan
DeceasedHorse
-----------
I'll take 15 turns to start, then we'll each take 10. I'll start the game once we've decided on a civ and difficulty.