Holy crap are corporations powerful! All you have to do is send 1 or 2 executives to each AI civ, and they'll take care of the rest! Don't spread to more than a few of yours until the AI has done your work for you.
Well, after several early losses, I just had a game where I whooped on the aggressive AI. Also founded cereal mills and mining Inc in one city.
This was MONARCH difficulty, standard size and speed. I am Carthage.
Holy crap are corporations powerful! All you have to do is send 1 or 2 executives to each AI civ, and they'll take care of the rest! Don't spread to more than a few of yours until the AI has done your work for you. (Oh, but it helped alot to get the central bank event to lower inflation by 40% or whatever it was!
I used both these corporations in only my 'original' cities (I've since gained many more thanks to Hammarabi and Brennus and Sury declaring war.), and only 1 or 2 before spreading abroad. So that's about 5 or 6 cities with two corps each. I don't really care about the costs in this game, though.![]()
Let's see some screen shots. I've been doing well for some time, this here IS really late game, 1996.
View attachment 156915
My capital--zero percent commerce.
View attachment 156916
Rival's civic choices
View attachment 156917
City screen of the Khmer, who recently declared war on me. Hey, I only gave them 3 or 4 executives, they did the rest! Don't blame me.
View attachment 156918
Recent shot of my inflation. Low because of only monarch difficulty, and I got the World Bank event. In this game whenI got that event I had to pay ~500 gold, and my gpt went up 200 or so immediately.
View attachment 156921
This kinda speaks for itself
So, in conclusion, the strategy to corps is to "mindlessly spam" them, so long as you hit your opponents first.
edit: oh yeah, +10 gpt of mining Inc.s commerce is from a quest. so it is really only spread to 56 cities. I built a total of 11 cereal and 17 mining execs. (I hit retire so I could check.)
is this really the way it was meant to be though? and when is someone going to try this out on marathon/huge settings![]()
Thats horrible.View attachment 156917
City screen of the Khmer, who recently declared war on me. Hey, I only gave them 3 or 4 executives, they did the rest! Don't blame me.
Well, the war has been going bad for him anyway (though he did start it!). So bad, that I can garuntee unit upkeep is not a problem.there there khmer...
USAToday said:Thank God for foreigners. Amid a stop-and-go U.S. economy, foreign markets are keeping Corporate America afloat.
From heavy-equipment makers to hoteliers, U.S. multinationals reported better second-quarter financial results abroad than at home.
Cereal maker Kellogg's (K) international sales rose 13% in the period, almost double its 7% increase in North America.
John Silva said:A lot of these companies make profits not because the U.S. economy is doing well, but because of the global economy.
USAToday said:The plunging dollar also has helped the bottom line by inflating profits earned in foreign markets, especially the euro zone. The dollar's pronounced decline against the European currency means every euro that a U.S. company earns becomes more valuable when converted back into dollars.
But the international figure would have dropped to 9.6% if the dollar hadn't declined.
To capitalize on foreign markets, investors should concentrate on U.S. multinationals, says Richard Bernstein, chief investment strategist at Merrill Lynch.
So, in conclusion, the strategy to corps is to "mindlessly spam" them, so long as you hit your opponents first.
edit: oh yeah, +10 gpt of mining Inc.s commerce is from a quest. so it is really only spread to 56 cities. I built a total of 11 cereal and 17 mining execs. (I hit retire so I could check.)
FYI Corporation maintenance in the patch will be reduced to account for inflation. Inflation will also be reduced, although not all the way back to Warlords levels.
Thanks for your feedback on this issue.
FYI Corporation maintenance in the patch will be reduced to account for inflation. Inflation will also be reduced, although not all the way back to Warlords levels.
Thanks for your feedback on this issue.