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Corporation Overhaul: The WASP mod

Discussion in 'Rhye's and Fall Modmods' started by NerfCothons, Jul 17, 2009.

  1. JiimBV

    JiimBV Afro Samurai

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    I've downloaded it.. but I'm not sure what to do now. Like, do I just put Wasp1.2 in RFC? Or do I put assets in assets? Or what?!
     
  2. NerfCothons

    NerfCothons Warlord

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    Copy all the contents of the file (should be two folders: assets and public maps) and paste them into your RFC folder. Overwrite all conflicts
     
  3. JiimBV

    JiimBV Afro Samurai

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    OK, thank you! I'll get to that right away! btw, very nice, great idea!
     
  4. Cethegus

    Cethegus King

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    Could you add screenshots of the changes? 4-6 should be enough for everybody.
     
  5. Cosmos1985

    Cosmos1985 King

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    Is there any chance you could upload the files that chances corporations only, without the jewish -> prots mod? :) Or any way I can handle that myself?
     
  6. NerfCothons

    NerfCothons Warlord

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    well the corp changes are included in a few places:
    the civ4corporationinfo XML file in GameInfo contains most of the corp changes. Units and buildings also was altered for guildsmen/executives and corp wonder changes. Techs were changed as well. Text changes for the corps are in the Civ4gametext_RFCBTS. I also had to edit the globaldefines to allow more than 12 resources per corp. Map changes are of course in the map file. That's all I can remember.
     
  7. Cosmos1985

    Cosmos1985 King

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    So... if I do a fresh reinstall and then only change the files you mention here, that ought to work?
     
  8. NerfCothons

    NerfCothons Warlord

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    as far as I can remember
     
  9. Aeon221

    Aeon221 Lord of the Cheese Helmet

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    The download appears to be broken. Any chance you could re-upload it?
     
  10. NerfCothons

    NerfCothons Warlord

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    this has been done now (stupid word limit)
     
  11. Deon

    Deon Lt. of Mordor

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    I tried to play as greeks, and all I have is a catapult in Anrarctic ice.
     
  12. NerfCothons

    NerfCothons Warlord

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    I do not know what is wrong with your game, I'd encourage you to check out this thread http://forums.civfanatics.com/showthread.php?p=8967553

    Since it's evidently an issue with riseandfall.py I recopied the version available for download and had no problem. Thus I'm going to assume this is an isolated incident. If anyone else runs into the same problem i'll look into it further.

    P.S. I'm making some tweaks to the map, corporations, and wonders/buildings. Please post if there's anything you think I ought to put in.
     
  13. Deon

    Deon Lt. of Mordor

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    This is the python error which causes other civs but starting 4 not to spawn:


    This is WASP 1.2 and I didn't alter any files.
     
  14. Deon

    Deon Lt. of Mordor

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    Another python error on turn 2:


    Shouldn't it be i4000BC and not i400BC ? And it happens every turn.

    Or is it 400 BC of Carthage spawn? It looks like it's not identified as a constant.


    Another one is:


    when AI researchs first tech.

    There're others too.
     
  15. NerfCothons

    NerfCothons Warlord

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    The only changes to the event manager and handler were from Panopticon's protestantism mod which absolutely works. And I made only a couple lines of change to Riseandfall and they are non-essential, so if you want to use the riseandfall that came with the most up to date version of Panopticon's Reformation, go ahead it won't break the mod. So I'm really at a loss as to what might be causing your problems. I might just try making absolutely sure your version of RFC is clean and updated then installing the modmod. Other than that I don't know what to tell ya.
     
  16. Deon

    Deon Lt. of Mordor

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    It's clean and updated, at least it was :p. If others have no such problems then I should try to reinstall RFC. Strangely other mods work though.
     
  17. aprogressivist

    aprogressivist Chieftain

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    I like the ideas behind this mod, but would it be possible to make them more... well... modular and break it down into separate files? e.g. one file for only map changes, etc.
     
  18. aprogressivist

    aprogressivist Chieftain

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    The download link appears to be dead for this mod...
     
  19. NerfCothons

    NerfCothons Warlord

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    fixed, it's back up.

    I have more changes made to my personal version but with the new patch coming out I'm waiting until afterwards to implement it.
     
  20. Cosmos1985

    Cosmos1985 King

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    We demand spoilers! :goodjob:
     

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