Corporations

wth men where is the police state:ar15:, vassalage:ar15:, emanicpation (for no unhappy faces), state property (workshop + water mill = :hammers:) and theocracy. Wow those new capitalists theories are really overpowered. It is rigged for the CE economy.

How am i gonna do tanks in 1 turns in every city now...:sad:

you need to read a little more. there are some serious flaws in domestic corporation spreads which is where a lot of it should be because of inflation.

http://forums.civfanatics.com/showthread.php?t=232926
 
Yes, they can't coexist in a city. If you have Corporation A that competes with Corporation B that's already in a particular city, you can use your Executive to try to replace B with A.

It's considerably more expensive than spreading the Corporation to a city that hasn't Corporation A or B yet.

There also seems to be a chance that an Executive fails to spread his Company. I had this happen one in about 100 times with a city that had no companies yet. I'd imagine if there's already a competing Corporation in a city the chance of failure increases.

Haven't had it happen to me yet, because the one game I played that far I found all Corporations so far. Three aren't unlocked yet.

Can a corporation spread to a city that has no corporations at all automatically like a religion will sometimes do?
 
I thought your expenses also caused inflation to increase. Is that so, or was I wrong?

In real gold yes, but not in percentage.

you need to read a little more. there are some serious flaws in domestic corporation spreads which is where a lot of it should be because of inflation.

http://forums.civfanatics.com/showthread.php?t=232926

But what is useful to sp like police state, vassalage, in bts caste system and theocracy cost a lot of upkeep, so you still pay for the inflation. Way less then the CE economy with universal suffrage, free speech, emancipation, free market and free religion, which are all low upkeep.
 
In real gold yes, but not in percentage.



But what is useful to sp like police state, vassalage, in bts caste system and theocracy cost a lot of upkeep, so you still pay for the inflation. Way less then the CE economy with universal suffrage, free speech, emancipation, free market and free religion, which are all low upkeep.

you arent paying nearly the same amount as a per basis corporation. in fact you're telling me that based on this thread: http://forums.civfanatics.com/showthread.php?t=232333&highlight=inflation
the civic upkeep costs would be 1646 to be even? can you even imagine a civic upkeep cost of more than 400?

compared 400*(1056/580) =728.27 to 1835. if the upkeep costs are even that!
 
Take a screenshot of the info on mouseover of the coporation HQ city's commerce icon that is giving 1500 gold and see what it says, if you please.
 
How likely is the Federal Reserve random event to happen? I've had it once, but it would surely suck if it wouldn't happen a lot of times, or it would happen once, but when you're low on gold.
 
Do you get bigger bonuses for spreading the corporation to a city with the matching resource?

Also, does having more matching resources have an effect? For example in my current game a have truckload of Iron, Coal and Copper. So would I get a bigger bonus by building Mining co. instead of Jewelers co. (only have a couple gems/gold)?
 
Do you get bigger bonuses for spreading the corporation to a city with the matching resource?

Also, does having more matching resources have an effect? For example in my current game a have truckload of Iron, Coal and Copper. So would I get a bigger bonus by building Mining co. instead of Jewelers co. (only have a couple gems/gold)?

Yes. The bonus is per instance of the resource consumed. So you might do well to go for mining inc.
 
Corporations are losing me money, even though the HQ city has bank, etc etc, the host cities have courthouses etc. any idea why?
 
Corporations are losing me money, even though the HQ city has bank, etc etc, the host cities have courthouses etc. any idea why?

You have spread to many in your own empire perhaps? Spread them to your opponents cities if needed. Also, using Free Market will help a bit.
 
You have spread to many in your own empire perhaps? Spread them to your opponents cities if needed. Also, using Free Market will help a bit.

Playiong with free market and only have CreCo and SidSu in 3 cities each. and its losing me something like 45 gold per turn
 
Do you get bigger bonuses for spreading the corporation to a city with the matching resource?

No. Corporations just care about the resources your Empire as a whole has availabe. Local ressources do not matter.

Also, does having more matching resources have an effect? For example in my current game a have truckload of Iron, Coal and Copper. So would I get a bigger bonus by building Mining co. instead of Jewelers co. (only have a couple gems/gold)?

Yes. More resources means a bigger positive effect but also more maintenance.
 
You should also put a Bank, Market and Grocer there if possible.
 
Corporation was supposed to be similar to religion in general.

Corporation should provide benefits to cities which host them [as religions do] and also give a big bonus to the civ that holds the shrine[HQ].
As it stands, by the lategame corporation is devastated by the "inflation" which more than triples the true cost.
I guess when people read this, they won't understand how bad it REALLY is, they may assume by me saying that "inflation destroys the concept of corporation" I am exaggerating and that its simply a minor annoyance.

I have a screenshot of a game I played as dutch:

civ4_inflation.jpg


Notice 3 things:

- inflation ALONE is costing me 2136:gold: per turn.

- Whilst units cost me 44 :gold: a turn and civic 180:gold: a turn, city maintenance is 700:gold: per turn.

- after one of my major corporation-franchise civs switched to state property, I'm running at 10% science and 10% espionage [luckily he did so towards the end of the game]

ps. the "10 turns to victory" doesn't mean I'm near the end, its from the spaceship; the actual date shown is 2003AD


Correct me if I'm wrong, but I assumed that the 10%:hammers: boost of state property, and the 1:hammers: boost in caste system was there to counter the great effects that one would have with corporations.

As it stands, a workshop under SP/CS will give +4:hammers: and their "total expenses" will be incredibly lower than mine letting them research at upto 90%. As a counter, civs running other civics could get corporations letting them get +:food: or +:hammers: but the damn inflation has screwed the whole system up to the point where the only viable civic now is SP+CS or Mercantilism+x.

Cottage economies were always supposed to be somewhat better once they had been maxed out because they have to build up, whereas workshops and farms are built almost instantly. This meant that peaceful civs would tend to have more cottages whilst areas devastated by war would be best to quickly rebuild the farms+workshops.
With workshops giving equivalent +12:commerce: and a fully completed cottage giving +10:commerce: It is definately broken, the only saving grace was that corporations were supposed to be a HUGE part of the game.

Also imagine that if I have the HQs in my country and its this bad, how bad would it be for civs who don't have the HQ.

Right now corporation is so broken that its best for me to found the corporation HQ and not spread it to a single city of mine but instead devastate the enemy by forcing them to run 90-100% tax.

This is more broken than the espionage foment unhappiness one and needs to urgently be fixed. They MUST make the corporation maintenance come into effect AFTER inflation and/or they MUST cap inflation at a certain point.

you need to read a little more. there are some serious flaws in domestic corporation spreads which is where a lot of it should be because of inflation.

Its worst than a flaw in domestic corporation spread. Its just that you don't get to directly see the effect it has in foreign branches - its actually even worst for them.


Edit:
Here are the other 2 threads regarding this issue:

http://forums.civfanatics.com/showthread.php?t=232674
http://forums.civfanatics.com/showthread.php?t=232333

A huge thank you to mrt44 for finding the other 2 threads and linking all 3 together. This is an important issue.
 
Do you have Courthouses in those cities? Is the Corporate HQ in the city with the Wallstreet?

Yes and yes. and also grocer, Supermarket etc... everything to makie money in the HQ, everything tp cut maintanace in the hosts
 
Corporation was supposed to be similar to religion in general.

Corporation should provide benefits to cities which host them [as religions do] and also give a big bonus to the civ that holds the shrine[HQ].
As it stands, by the lategame corporation is devastated by the "inflation" which more than triples the true cost.
I guess when people read this, they won't understand how bad it REALLY is, they may assume by me saying that "inflation destroys the concept of corporation" I am exaggerating and that its simply a minor annoyance.

I suggest you to reread the concept of corporation. You got the concepts all wrong. The designers clearly stated that corporation is there to screw your opponents. You create a corporation and spread it to OTHER CIVILIZATIONS, they pay the maintenance cost, you get the gold in your HQ. If you want to get the benefit of corporation in your own cities, then you have to be prepared to pay the price. If the price is too high, well don't spread it in your own cities.
 
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