Corruption Help. Please!

Reagan1984

Chieftain
Joined
Dec 14, 2002
Messages
51
I am playing my third game of Civ III. I was an avid Civ II player and just took the time to discover this version.

My question is concerning corruption in my cities.

I focus on growth (# of cities) and try to build the cultural improvements to maintain as much happiness as possible.

I understand the usage (I think I do!?) of Forbidden Palace.

But in all of my outliig cities (even if I have a contiguous territory) I lose all but one of the shields to corruption.


IT takes 200 years to build the Forbidden Palace and these cities are useless untill then.

Other than using my first Leader to finish the wonder.

How can I manage or lower this corruption?

I'm not looking to make the game too easy, but this seems ridiculous.

P.S. I switch to Republic and then Democracy as soon as possible.

Finally, these are my own cities not captured cities.

I've been reading the other threads but have not found direct advise on this topic.

Please help.

Thanks

GB:goodjob:
 
Just build Courthouses! It's the best way but first connect all the cities to your capital (use harbours if you're playing in arcipelagoes or if you have many cities in another continent!!).
 
Try to trigger a WLTKD (we love the king day), you can get this when a city reaches size six.
It's important that you understand that corruption is associated with the distance to your capital (or FP) and the number of cities. There's an optimal number of cities, depending on map size.
Perhaps you've build too many cities...
 
Reagan,

There are many long threads on corruption on poly.

There are 2 methods of learning how to deal with corruption. 1) edit corruption to 90% until you learn how to deal with it, or 2) suffer thru the learning curve.

How to deal with corruption in a nutshell:
1. wLTK
2. courthouses
3. police stations
4. build FP as soon as possible
5. build cathedrals if you edited them to also reduce corruption
6. keep number of cities under optimal number for your difficulty level. {check the editor for this number}.

How to build FP in a nutshell:

1. You want the FP to end up so the Palace and FP are about evenly spaced apart and all remote cities are about the same distance from either the FP or Palace.
2. The FP can only be build once, so be careful on location.
3. Sometimes, you get stuck with a long skinny nation, it is better to build the FP close to the Palace and then move the Palace to where you want the other center to be.
4. The palace can be moved in stages, over 20 tiles, and then over another 20 to final location. It may sound dumb, but often works because of less corruption.

== PF
 
Planetfall is right that there are a lot of threads on corruption. It is one of the favorite aspects of Civ3 to hate. But hang in there. The longer you play the more you learn to deal with it. It used to drive me crazy but now I hardly notice it because I have learned how to deal with it and how to accept it.

Here are links to a couple of good explanations of corruption in the Reference section and the FAQ section in the left sidebar on the main page:

http://www.civfanatics.com/civ3faq.shtml#corruptions

http://forums.civfanatics.com/showthread.php?s=&threadid=18500
 
Originally posted by Reagan1984
IT takes 200 years to build the Forbidden Palace and these cities are useless untill then.

Other than using my first Leader to finish the wonder.

How can I manage or lower this corruption?

You should always build the forbidden palace. If you can't get a leader you can build it near your capitol and and use the free palace jump trick.

Free palace jump: disband your capitol city and the palace will move to the city with the most citizens of your nationality.
 
Be warned that the palace jump doesn't always go to your city with the most citizens of your nationality, culture has an effect on the location your palace ends up in.
 
I put my FP in one of my outlying cities, then I turn my empire into an Industrial behemoth and the world is forced to accept my power, HAHA!!!:D :lol:
 
On the topic of the Forbidden Place.

This bloody thing takes forever to build! That is, of course because I'm building it a decent distance away from the capital, thus the city is only generating one shield per turn due to waste.

You can't rush it, and if I'm not following a military stretegy, the chances of getting a Leader to finish it are pretty slim.

Am I going about this wrong?

Do you most of you build it close to you palace then rebuild the palace further out? Can't see how this would work so well sicne then it would take forever to rebuild the palace.
 
Originally posted by sysyphus
On the topic of the Forbidden Place.

It is quite possible to speed up the process of building the Forbidden Palace. Here is an example from an old game.

PalaceIcon.jpg


http://www.zachriel.com/ForbiddenPalace.htm
 
Originally posted by sysyphus
This bloody thing takes forever to build! That is, of course because I'm building it a decent distance away from the capital, thus the city is only generating one shield per turn due to waste.

You can't rush it, and if I'm not following a military stretegy, the chances of getting a Leader to finish it are pretty slim.

Am I going about this wrong?

Do you most of you build it close to you palace then rebuild the palace further out? Can't see how this would work so well sicne then it would take forever to rebuild the palace.

If your idea location for the FP is too far away from your palace and you have no GL of any kind, the only other option is to build your FP close to your palace, then jump your palace to anywhere you wish.:)

Note: It's always a good idea not to build any irreplaceable wonder in your palace because there may come a time for you to move it.
 
Originally posted by Moonsinger
If your idea location for the FP is too far away from your palace and you have no GL of any kind, the only other option is to build your FP close to your palace, then jump your palace to anywhere you wish.:)

Note: It's always a good idea not to build any irreplaceable wonder in your palace because there may come a time for you to move it.
Or wait for a GL and the rush build the Palace far away in a city you want it in.
 
Originally posted by anarres
Or wait for a GL and the rush build the Palace far away in a city you want it in.

IMO, there are three types of people on this world:

1. People who live on faiths or chances. This is the type that willing to wait for a great Savior or great leader to appear out of thin air to save them.

2. People who make their own destinies. This is the type that would set out to jump their palaces. However, if a great Savior happens to appear out of thin air, then that would be a plus.

3. People who don't strike for anything. If their palace is in the middle of nowhere, they would leave it at that.

I don't know about you all, but I'm hoping to be in group #2.;)
 
IMO the Palace Jump seems a bit of an expliot. I'm sure the AI woud never do it.

I'm not in the 'civ-should-be-exactly-like-reality' crowd, but I do like to see some parallel between what I do in the game and what happens in real life. Abandoning your capital and it magically reappearing somewhere else (without having to rebuild it) seems unfair.
 
The situation: Deity, large map, lots of potentially productive room to grow a second core of cities north of my capitol, but absolutely no way my farmer gambit civ can fish for leaders by fighting a successful war early in the game.

The solution: scout out a high-production, centralized city spot in the new frontier; found a city there; rush-buy a temple; rush-buy a courthouse; connect the city to gain luxury access/cut corruption a tad; add two or three settlers to the city; concentrate on working production tiles; and build the FP in ~35 turns.

I will have the FP, with two productive cores (~14 first-ring cities total), in the early middle ages (~100 AD or sooner, although my memory may be faulty), without the benefit of a leader. Game over.

I hope this helps. I will post a screenie when I get home if you would find it helpful.
 
You said that this is your third game of Civ3. Then I will assume that you just got it. Have you installed the latest patch? Do you have PTW, too? What I noticed is that Civ3 out of the box has such horrible corruption that it is almost unplayable. With the patch, corruption is still there, and still pretty bad in outlying cities, but more managable. If your game is up to date, then there are plenty of threads and an article in the war acadamy about reducing corruption.
 
Originally posted by anarres
IMO the Palace Jump seems a bit of an expliot. I'm sure the AI woud never do it.

Ah, the ethics of being fair with the AI. Did you know that the AI has never relocated its palace? Even if it has a great leader with nothing else to do, it still would never relocate its palace. Therefore, in order to be absolutely fair, you shouldn't relocate your palace anywhere else (by any mean).
 
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