Quick game COTM09
I stayed in Monarchy since I didn't want to risk a long anarchy.
My first action was to sell off all Colloseums and stop the ones being built, I removed the worker stack that where standing and waiting to get fried by an vulcano eruption

, I still remember losing a few when I played this before, I joined most of the workers to citys, in the end I only had 6 left.
I waited for a few turns to do any trading, hoping that the Dutch would sell my contact to someone, I think they sold contact to Zulu since I had contact with them 1180AD.
I learned Astronomy 1160AD and started to research Navigation. I upgraded my galley and sent it west, it survived and made contact with Hitties and China 1190AD. I traded for all contacts and sold Astronomy for Engineering and Feudalism.
1200AD I bought the remaining beakers on Navigation and traded for Invention, started research on Banking.
1250AD Learned Banking, traded for Gunpowder and Chemistry. I noted that no one knew Music Theory so I started that with 90%. I had to loan some cash from Celts 1255AD to be able to do 4 turn reaserch.
1270AD I learned Music Theory at monopoly. I traded for The Republic, Chivalry, Printing Press, Democracy, Physics, Metallurgy, Theory of Gravity, Magnetism and Military Tradition
Objective complete.
I had a few boats out after I lerned Navigation, so I could sell WM every turn.