COTM31 - First Spoiler

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COTM 31 First Spoiler




Reading Requirements
  1. You must be able to research a Middle Age technology.

Posting Restrictions
  • No discussions of the middle ages (or later)
  • No screenshots of any middle-age (or later) resources.

Discuss any AI contacts or agreements you make; just limit screenshots to the immediate area, perhaps no more than 15 moves from the starting location.

So, did you meet any Conquistadors? :D Probably more than you've ever seen before! How is your game going? Have you been able to restore the Aztec empire, or has the AI got you cornered in? And how fast did research go?
 
I was truely shocked when at least 5 Conquistadors wandered past Tenochitlan. And extremely fearful. Could add more but might spoil so wont.
 
Predator class, going for a research win – probably diplo because I doubt I’ll have the patience to milk a large map for an extra 40 turns, but we’ll see.

The Ancient Age went by very quickly with no real action. There was just peaceful expansion and the struggle to get on top of the tech race. The capital was founded on the spot while the worker went to mine a BG before chopping the game forest and watching nervously as all the conquistadors traipsed through :scared:. The entire Ancient Age, the AI loved marching through my territory – I’m not sure if they were constantly fighting each other or barb hunting, but they left me alone.

The capital built 1 warrior, then a granary, 1 settler, then I think 1 worker and 1 more warrior before it was operating as a 4-turn factory.

Trading was non-existent early as all AI I met had everything I had and then some. In 3050 BC, the Spanish even started the Great Library :eek:. My research went Alphabet then Writing at maximum, but I was the last civ to each of them. By the time I had Writing, Philosophy was known of course, but Code of Laws was still unknown. By the time I completed it, 4 civs had beaten me to it, but I still managed to trade it and a total of 3 gpt around and gained Literature, The Wheel, Philosophy, Bronze Working, Masonry, Iron Working, Map Making, Mathematics, Mysticism, Ceremonial Burial, and 30 gold :smug:.

In 1100 BC, I learned Republic as a monopoly and used it to pick up Polytheism, Currency, Construction, and all the gold in the world and entered the Middle Ages.

QSC (actually in the Middle Ages barely, but it just feels like it should be in the first spoiler):

14 towns
44 citizens
1 settler
26 workers
9 warriors
2 archers
5 swordsmen
1 curragh

The core Aztec empire At 1000 BC:

 
COTM 31 No goal but fast expantion.

4000 BC Settle on the spot start the wheel and build grainary. War (Qualti) to east worker chop game.
3800 BC Conqistordore come by, thought the game is over. Izzi is anoyed already???. Qualti find a cow. Second city?
3700 BC Worker chop and start to irrigate. Izzi is going for the SOZ.
3650 BC Meet Iroq. No trades. They can keep the alph from us. Crap....just remembered the sling.
3450 BC Meet celts. Trade WC for CB and 11g.
3300 BC Meet Portuguese. Iroquise trade Alpha + 10g for CB and WC. Celts trade BW+3g for Alpha. BTW Izzi already know writing. So not going to chase the sling. Going for the GLib.
3200 BC Port start Colossus.
3000 BC Spain is building the GLIB.......
2900 BC We have built 2 war, grainary and one worker. starting a settler. Worker have built amine and a road on a BG.
2710 BC First settler out start settler. Inca contacts to trade Mason + 21g for Alpha.
2590 BC Complete the wheel and start IW. Yeah yeah...the spanish know it.
2550 BC Found Tlatlolco to SE to claim the cow. Settler is heading to claim the fur to NW.
2350 BC Found Texcoco to claim fur. Cap:Settler>worker, Tlat: War>Jag.
2310 BC Worker>Settler. This is going to be the Cap build pattern.
2030 BC Spain demand 23g and we pay. They are our first goal. IW next turn. Found Tlaxcala.
1990 BC Found Calixtlahuaca to NE.
1830 BC Found Xochicalco and payed 21g to Celts.
1675 BC Learn HBR start Math. France built the Pyramids.
1550 BC Found Tlacopan to NE near gold. Lisbon completes Colossus.
1500 BC Trade Math to Vikings for MM and 19g. Start on Currency.
1375 BC Spain is a Monarchy.
1275 BC Found Tzintzuntzen.
1250 BC English Built GLH.
1125 BC Learn Currency and trade it + 16g to Henry for Construction. Trade to Linc for Poly and Philo. To celts for Col+111g...We enter Middle age.
1075 BC Found Malinalco near the Portuguese.
1050 BC Inca demanded something and we said up yours. They dow and we get Maya against them.

QSC 1000 BC

10 Cities
33 Citizens
1 settler
9 workers
10 Warriors
3 Spearman
6 Jaguar Warriors
1 Curragh

23 turns to Feudalism.
 
open,going for 20K culture


Was very shocked to see many conquistadors that early.
Built culture city in 3250 BC N,N of starting location. Built firstly Collosus because i was afraid of losing it ( Spain started building it really early ), just then temple. Culture City was maximized in 1300BC. Capital was building 4 turn workers till maximization of culture city, later it built granary and settlers.
Tech pace was really fast. I didn't even try slingshot. Got Republic in 900BC from library. Entered middle ages in 1100BC with techs gained from Great Library. AI's were agressive:many times passed my borders, extorted me 7 times in Ancient Age for techs and gold.
In 1000BC i had:
1 city, 4 towns
20 citizens,
5 workers,
few warriors for mp

Culture city buildings:
1910BC The Collosus
4 turns later Temple
1200BC The Great Library
1100BC Library
 
Open

Settled in place, build granary-jaguar-worker-settlers. Research TW 100%.
Second city (2N) builds curragh first.

Contacts:
3800 a Spanish conquistador says hello
3500 Portuguese send a scout
2430 curragh finds Maya and Inca
2390 Vikings
2310 Iroquois
2270 English
2190 Romans
1910 Celts
1830 Americans
1700 French

Science:
3500 Trade alphabet
2800 Researched TW
2490 Trade writing (half researched), BW, masonry, CB, IW
2150 Trade mathematics, mysticism, HBR
1600 Researched currency; trade philosophy, literature, MM, polytheism
1450 Trade CoL
1325 Trade construction -> MA

We are second in tech together with England. Spanish are ahead Republic and already in MA for some time.

No wars in AA.
 
build granary-jaguar
[...]
3800 a Spanish conquistador says hello

Quite a bold start. :eek:
Kind of lucky you had no treasuries for them to pillage by then... :D I guess they will regret that missed opportunity later... :D

Great date to reach MA! :thumbsup:
 
Too late for QSC, barely in time for spoilers, but I felt like playing this one and I'll just post for the hell of it.

Entered the MA on turn 75 IIRC, so not long before QSC, and drew 7 turns of jolly good anarchy. Traded republic around so that Maya and England, the current leaders and the guys with what my scouts gather to be promising lands, can be my teching partners and prosper with me. Traded monarchy to most of the others.

QSC is 2 turns from coming out with a government;

18 Cities
53 Citizens
0 settler
18 workers
18 Warriors
1 curragh
1 galley

892g +6gpt
180/300 beakers (in anarchy 36/turn) into Literature, the only AA tech missing. Spain is still up Feudalism on me.

 
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