COTM69 - Final Spoiler

Paperbeetle - congrats on that good launch date. i had something like this in my mind, too, but lacked the abilities to pull it off.

Medicine... 4 turn research, at the cost of a turn of riots in my 3 biggest cities

how do you trade riots for better research? i have never tried this, but assume this implies that commerce (and thus science) on ibt is calculated before happiness. right? thus you can maximize science with unhappy citizens who will riot right after doing their research work. interesting.

templar_x
 
Lancelot on your horse Racinante.

Well, well, dear Don Megalou, I must insist on you not confusing me with the honorable Don Quixote, though he and me may be brothers at heart...
And besides: I would never dare to actually sit on my Noble Warhorse, I only lead it around by its head-collar. (Or have you ever seen me sitting on it in those past three years...? :D )

Your respectful servant,
Don Lanzelot
 
Paperbeetle - congrats on that good launch date. i had something like this in my mind, too, but lacked the abilities to pull it off.
Was your golden age useful in cutting research times? It seems like you had it a bit later than me. I always feel like the start of the medieval is the best time, when techs can almost never be done in 4 turns, and there are libraries, markets and universities still to be built.

templar said:
how do you trade riots for better research? i have never tried this, but assume this implies that commerce (and thus science) on ibt is calculated before happiness. right? thus you can maximize science with unhappy citizens who will riot right after doing their research work. interesting.

templar_x
Correct. Interturn starts with worker actions (or are they at the end of your mainturn, before the AI get their mainturns?), followed by the accumulation of cash and science, effectively simultaneously. As we already discussed, if you finish a tech at this point, you can go into the big picture and re-assign builds. Only then does the game start going round your empire in city order, checking each town first for happiness (start a riot or wltkd as appropriate), then food, then shields.
Sooo... you could crank up the science at the expense of luxury spending, in order to finish a tech a turn earlier, and then change the sliders during the interturn, restoring luxury spending. This is obviously an exploit as the same commerce is being used twice! So I didn't do that, and accepted the riots as the cost of cranking up the science and cranking down the entertainments.

Another corollary to all this is that you definitely should turn the lux slider down to 0% the turn before you finish a government tech and revolt on the interturn; your towns are going to be 100% corrupt by the time the interturn starts going around the cities, so lux spending isn't going to help them anyway.

Having said all that, note that the order of the interturn isn't really that important with respect to science versus riots: although rioting towns don't produce shields or food (and also don't consume food), they do produce commerce as normal. Even if the town is already rioting at the start of the interturn. :crazyeye:
 
...

Correct. Interturn starts with worker actions (or are they at the end of your mainturn, before the AI get their mainturns?) ...

An interesting question. Could be tested with a Worker that will finish chopping a Forest this turn, then get's captured by an AI. If the shields show up and the forest is gone, the Worker action happened at the end of the mainturn. I think this is the case.

... Sooo... you could crank up the science at the expense of luxury spending, in order to finish a tech a turn earlier, and then change the sliders during the interturn, restoring luxury spending. This is obviously an exploit as the same commerce is being used twice! So I didn't do that, and accepted the riots as the cost of cranking up the science and cranking down the entertainments. ...

Quite right! As would be adjusting the tiles being worked by citizens during the interturn.

... Another corollary to all this is that you definitely should turn the lux slider down to 0% the turn before you finish a government tech and revolt on the interturn; your towns are going to be 100% corrupt by the time the interturn starts going around the cities, so lux spending isn't going to help them anyway. ...

Nice! Always more to learn.
 
  • 3 settler/worker factories settled first
  • Cities to size 12 asap
    - Sacrificing production to irrigations
  • Dense city placement with no wasted tiles in core even with max 12 cities
  • Lots of rivers + near coasts so almost all core cities high commerce
  • Golden Age started before 1000BCE, 4 turn rate already in the AA
  • QSC 14 towns/cities, 54 pop, 3 granaries
  • IA in BCE times, my previous best in COTM was in 70BCE IIRC
  • 2 scientific AIs got different techs
  • Carthage attacked very early giving war happiness
    - Surprisingly only 2 Carthagian warriors, no other attackers
  • Getting almost all war happiness quickly -> no happiness problems
    - Destroyed Persia in Modern Age, rest for war happiness until end
  • Lots of micromanagement to get gold/beakers
  • Only few mistakes and lost turns
  • Result 940CE Spaceship launch
  • Good map for every victory condition
 
20K in1625 with 9625 Jason

This time, I finished before the deadline. But it mostly was a boring game. The AIs were so weak, that they contributed very little apart from the scientific's free techs and Scandinavia researching nationalism. I had to research all the optional techs myself, but had plenty of time.

I could push my 20k city to 100, later to 125 shields per turn. The Egyptians contributed a couple of Great Leaders to hurry Small Wonders.
 
3 settler/worker factories settled first
Cities to size 12 asap
- Sacrificing production to irrigations
Dense city placement with no wasted tiles in core even with max 12 cities
Lots of rivers + near coasts so almost all core cities high commerce
Golden Age started before 1000BCE, 4 turn rate already in the AA
QSC 14 towns/cities, 54 pop, 3 granaries
IA in BCE times, my previous best in COTM was in 70BCE IIRC
2 scientific AIs got different techs

Carthage attacked very early giving war happiness
- Surprisingly only 2 Carthagian warriors, no other attackers
Getting almost all war happiness quickly -> no happiness problems
- Destroyed Persia in Modern Age, rest for war happiness until end

Lots of micromanagement to get gold/beakers
Only few mistakes and lost turns

Result 940CE Spaceship launch

Good map for every victory condition

More than impressive! A masterpiece!
 
supersova_SU, hello! I'm also waiting for it.

In COTM69 my results are:
Entry class: Open
Game status: Cultural 100K Victory for Maya
Game date: 1580 AD
Firaxis score: 4019
Jason score: 8814
Time played: 08:59:11
 
More than impressive! A masterpiece!

Thanks. I think it's my best science game ever. I started to plan the coming research turns with the help of TechCalc already in the Ancient Age, so I could maintain 4 turn research. This was easy until Industrial Age as I mostly relied on growth, joining workers, and finishing on libraries and universities.

However, at the start of IA I was going bankrupt with max research. I had to start micromanaging everything every turn, changing towns to wealth, and switching scientists to tax men or growth etc. I lost a couple of turns as my micromanagement did screw up (I'm not sure what went wrong, one time I got pollution and lost the beakers on the "last" turn of research, but I don't know when it's calculated). These max tax turns helped with gold though.

I was heading for Wall Street to help with the deficiencies, but now thinking about it, it was my biggest mistake in this game. The AIs were really pathetic and only supplied with war happiness (most I got from them was something like 2gpt). Instead of building and paying for bank maintenances, I should have just build horsemen and conquer the weak AI to feed me with tax men and scientists.

I didn't start conquest of others than Persia until I had tanks (no Chivalry/Military Tradition was researched). The late conquest with tanks made the Modern Age quite easy again, but horsemen conquest would have made also Industrial Age easy.

I only saw spearmen, 2-3 pikemen (and Carthagians ofc) against my tanks. And Carthagians sent only 2 warriors against me during the ~1800 years of war before I started the conquest with tanks. I guess the early military alliances combined with peace treaties totally ruined the usually pathetic Regent AI.
 
All of your games lately (recent GOTM 100k cultural victory, HOF sid 20k game, COTM 56, GOTM 87) are very impressive, you could write spoilers to help others improve their civ3 skills and satisfy curiosity how such games are played.

I think it's my best science game ever

It's probably the best GOTM/COTM science game ever. This COTM was very favourable to do fast science game - low research costs (small map), many rivers, early GA, 2 scientific opponents. Imagine what you could have done on this map playing as scientific civ (cheap science buildings, free techs).
 
To my knowledge, it's the best COTM space result. But the best GOTM spaceship was 2 turns faster! :cringe: Bremp's Han deity game, GOTM26. But as I understand (it's before my time), that was the game where they started with two settlers in different locations, and the remote palace exploit was newly discovered and not yet banned...
Drazek said:
IA in BCE times, my previous best in COTM was in 70BCE IIRC
!!
Open or predator though? You seem to play a bit of both.
 
Igans said:
All of your games lately (recent GOTM 100k cultural victory, HOF sid 20k game, COTM 56, GOTM 87) are very impressive, you could write spoilers to help others improve their civ3 skills and satisfy curiosity how such games are played.

I haven't followed all of these games Drazek, but from what I've seen, I definitely second this!
 
All of your games lately (recent GOTM 100k cultural victory, HOF sid 20k game, COTM 56, GOTM 87) are very impressive, you could write spoilers to help others improve their civ3 skills and satisfy curiosity how such games are played.

Don't forget GOTM97, where he definitely played the best game (considering he was playing Predator) :goodjob:
 
Memento - you can always play PTW if you´ve got C3C. just start the game from the PTW-subfolder in your Firaxis-folder. it´s there, believe me.

templar_x
 
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