hey, Dave, I'm going to debate you about this plains business. Okay, until universal suffrage, cottages produce no hammers, so with commercial cities you either need to build hammer improvements (like mines) or use other means to build the infrastructure in the city (like health/happy improvements and commerce multipliers). Whipping is one way. I have found, however, that some of the best sites for cottage spamming are actually when I find a lot of plains tiles near food resources. This could either be special food resources, like pigs, wheat, etc, or flood plains. Working the food resources and farming grasslands and flood plains gives me surplus food to work plains cottages. What this means is that the city will grow very quickly at first from working those food tiles, and the citizens can then start working the plains cottage tiles quickly. Thus this city will have quickly growing pop, quickly maturing cottages, and each of those tiles also produces a hammer, so this city will generate some hammers from the cottages to be used to build infrastructure. In fact, if I can position a city to have high food yielding tiles and many flat plains tiles in the BFC I will usually use it as a commercial city. Working flood plains and brown plains at the same time is like working grassland tiles in terms of food, but you get extra hammers out of it. Cottage spammed cities are notoriously hammer poor, so placing the cottages on plains tiles alleviates that problem.