meteo63
Chieftain
- Joined
- Jun 14, 2007
- Messages
- 69
Hey everyone, I made an account here couple years ago but never posted before. Just got Civ V in the Steam sale this summer, and I got a few questions. Now, I can win on Warlord and Prince pretty easily, but still have some kinks to work out before moving on to King. I've been able to do a cultural victories and military victories, but I haven't tried out diplomacy or science on this level yet.
1) How many social policy trees should I use when I am not doing a cultural game? I find that the number of cities needed for domination games or science games tends to make it take forever before I can get new policies. Is two major trees a reasonable expectation?
2) Along with that, can someone please give me estimates of how many cities to do for each type of victory? Culture is somewhere between two and four, but how about military or science? Four is supposed to be a decent value for culture, but I find even with two that I'm winning later than I expected. The culture takes awhile to build up already, so I'm always a bit afraid of expanding and slowing my culture growth, even on other victory paths.
3) I already know the typical Great Library, Hagia Sophia, and Porcelain Tower Rush, which works great for almost anything. I can grab machinery or steel to do a big attack or even try to jump to acoustics for the Sistine Chapel or Hermitage. I also hear it works great for science by getting astronomy and then taking rationalism. What other typical build orders are there? Is there much use in focusing on the lower parts of the tree before the upper parts of the tech tree?
4) Can you guys try posting our main strategies or build orders? I've seen cultural ones and domination ones and the occasional science one, but I haven't seen a diplomatic strategy very often.
5) Specific civ questions. Iroquois: if you are surrounded by forest at the beginning and cannot build stuff without cutting it down, what do you do? Keep the forest advantage, or cut it down for mines and farms? Persia: How do you best utilize the golden age ability? Also, what other civs are good for science victories besides Korea and Babylon?
6) Finally, can you guys explain in what situation you would take which social policies? Honor for military victories, right? Piety for culture, Rationalism for science? Commerce only on water maps? Tradition... not so sure, I hear it is for small empires, but I'm not sure why. Liberty is supposed to be for expansion and large empires, but the great person makes it so strong. Autocracy is obvious, but what about order?
Edit: 7) Sorry, but also, why would you ever build a lumber mill? Isn't it better to cut it down to build mines or farms?
8) I've heard of giant 30 people cities, but I can only get to 15 or 16 at the highest. Maybe 20. What size of city can you reasonably expect to reach in a game? With large empires? Small empires?
Edit2: 9) Sorry again, but can someone please explain how forest removal works? Sometimes, I'm not so clear on what tile I will be getting afterwards. It depends on if you are on a hill, plains, or grassland, right? Also, if I get a great person improvement, where should I place it normally? Does it matter which improvement it is? As for improvements and resources, the civilopedia says resource yields X. Does that yield only apply if you have an improvement?
1) How many social policy trees should I use when I am not doing a cultural game? I find that the number of cities needed for domination games or science games tends to make it take forever before I can get new policies. Is two major trees a reasonable expectation?
2) Along with that, can someone please give me estimates of how many cities to do for each type of victory? Culture is somewhere between two and four, but how about military or science? Four is supposed to be a decent value for culture, but I find even with two that I'm winning later than I expected. The culture takes awhile to build up already, so I'm always a bit afraid of expanding and slowing my culture growth, even on other victory paths.
3) I already know the typical Great Library, Hagia Sophia, and Porcelain Tower Rush, which works great for almost anything. I can grab machinery or steel to do a big attack or even try to jump to acoustics for the Sistine Chapel or Hermitage. I also hear it works great for science by getting astronomy and then taking rationalism. What other typical build orders are there? Is there much use in focusing on the lower parts of the tree before the upper parts of the tech tree?
4) Can you guys try posting our main strategies or build orders? I've seen cultural ones and domination ones and the occasional science one, but I haven't seen a diplomatic strategy very often.
5) Specific civ questions. Iroquois: if you are surrounded by forest at the beginning and cannot build stuff without cutting it down, what do you do? Keep the forest advantage, or cut it down for mines and farms? Persia: How do you best utilize the golden age ability? Also, what other civs are good for science victories besides Korea and Babylon?
6) Finally, can you guys explain in what situation you would take which social policies? Honor for military victories, right? Piety for culture, Rationalism for science? Commerce only on water maps? Tradition... not so sure, I hear it is for small empires, but I'm not sure why. Liberty is supposed to be for expansion and large empires, but the great person makes it so strong. Autocracy is obvious, but what about order?
Edit: 7) Sorry, but also, why would you ever build a lumber mill? Isn't it better to cut it down to build mines or farms?
8) I've heard of giant 30 people cities, but I can only get to 15 or 16 at the highest. Maybe 20. What size of city can you reasonably expect to reach in a game? With large empires? Small empires?
Edit2: 9) Sorry again, but can someone please explain how forest removal works? Sometimes, I'm not so clear on what tile I will be getting afterwards. It depends on if you are on a hill, plains, or grassland, right? Also, if I get a great person improvement, where should I place it normally? Does it matter which improvement it is? As for improvements and resources, the civilopedia says resource yields X. Does that yield only apply if you have an improvement?