keyser42soze
Chieftain
- Joined
- Apr 7, 2003
- Messages
- 2
I'm using the following mods on a Mac (OS X Lion):
Civ V Unofficial Patch v2.5.2
G&K Enhanced Mod v1.13.4
InfoAddict v19
R.E.D. Modpack v25
Throne Room v2
I just finished a game, but after turn 130 or so the game would crash every handful of turns (and it was a ridiculously peaceful game, so turns were going quickly...has anyone else ever had alliances with 6 of the 7 AI players?). After a crash, I'd clear the cache and load the last autosave. Deleting the ModUserData folder didn't make any difference, nor did moving all other mods out of the MODS folder.
There didn't seem to be a consistent pattern of what crashed the game: it happened sometimes when the AI was moving, sometimes when I loaded the espionage overview or the throne room, sometimes when I opened a city's page. The attached log file is from before a crash when I tried loading the tech tree, but there doesn't seem to be anything obviously wrong there.
Note that I started the game with a previous version of the CivUP from Steam, and updated when I ran into the Wat Phra Kaew bug. I used a standard size map, shuffle (ended up with archipelago), normal speed, standard settings.
Any thoughts about how to avoid problems in my next game? Thank you!
Civ V Unofficial Patch v2.5.2
G&K Enhanced Mod v1.13.4
InfoAddict v19
R.E.D. Modpack v25
Throne Room v2
I just finished a game, but after turn 130 or so the game would crash every handful of turns (and it was a ridiculously peaceful game, so turns were going quickly...has anyone else ever had alliances with 6 of the 7 AI players?). After a crash, I'd clear the cache and load the last autosave. Deleting the ModUserData folder didn't make any difference, nor did moving all other mods out of the MODS folder.
There didn't seem to be a consistent pattern of what crashed the game: it happened sometimes when the AI was moving, sometimes when I loaded the espionage overview or the throne room, sometimes when I opened a city's page. The attached log file is from before a crash when I tried loading the tech tree, but there doesn't seem to be anything obviously wrong there.
Note that I started the game with a previous version of the CivUP from Steam, and updated when I ran into the Wat Phra Kaew bug. I used a standard size map, shuffle (ended up with archipelago), normal speed, standard settings.
Any thoughts about how to avoid problems in my next game? Thank you!