Hey everyone, can anyone help me out here and steer me in the right direction, or even help me out with some code to accomplish this: A desert map with NO water?
I know how to achieve the end result I want from a graphical point of view, change the tilesets to a desert tileset, so you can build a normal city in a desert environ with different tile types, but I don't know where to start to create a template for world generation, can anyone help me with this?
I also need to know if it's is actually possible to removed all bodies of water except for possibly two craters to create the odd Oasis?
Edit: I still need the game to generate an actual desert map to provide enough unlivable space to accomplish flavour elements.
I know how to achieve the end result I want from a graphical point of view, change the tilesets to a desert tileset, so you can build a normal city in a desert environ with different tile types, but I don't know where to start to create a template for world generation, can anyone help me with this?
I also need to know if it's is actually possible to removed all bodies of water except for possibly two craters to create the odd Oasis?
Edit: I still need the game to generate an actual desert map to provide enough unlivable space to accomplish flavour elements.