LeeS
Imperator
Has anyone figured out how to create a generic (or any other type) of notification from an lua gameplay script.
I've been looking through all the game's lua files for the notification panel & etc., but so far all I've seen is handler code for notifications that have already been created by the gamecore but nothing that demonstrates how to create a new notification.
In civ5 this was dead simple: in civ6 so far it is an enigma machine wrapped in a riddle guarded by a mystery denied by the government to even exist.
I've been looking through all the game's lua files for the notification panel & etc., but so far all I've seen is handler code for notifications that have already been created by the gamecore but nothing that demonstrates how to create a new notification.
In civ5 this was dead simple: in civ6 so far it is an enigma machine wrapped in a riddle guarded by a mystery denied by the government to even exist.