Crusade Quest Bug

Tristam29

Chieftain
Joined
Jun 1, 2006
Messages
12
Location
Raleigh, NC
I was playing Lincoln against Pacal II and one of those random quests popped up called the Crusade. I was tasked to take their holy city before another Civ took it and before my war ended. I did both of those things and clicked for the "end turn" to occur. At the start of the next turn I was notified that I had failed the quest. Anyone else see something similar happen?
 
Here's an autosave with the quest still active. It wouldn't take more than 4 or 5 turns to take the Holy City if someone wanted to play this out and see if it happens to them as well.
Thanks for the save. Is this a "locked assets" game? (@Todd Hawks - what crash message do you get - does it say "locked assets" then crash?)
 
Yeah, I clicked on the locked assests in anticipation of the HOF mod that will probably require that anyhow. I didn't want to forget it later. Does that mean folks can't verify the bug?
 
Sorry about that. I didn't realize it when I posted the save. Hopefully someone else will see this and post something verifiable. Keep your eyes out for it!
 
I saw this, but don't have a save... was playing a MP game and was the same sequence - took the Holy City, then made peace immediately afterwards before ending the turn.
 
I also got the crusade quest, captured the holy city and was then informed I had failed the quest. It was a solo game. It was not a locked game, but I don't have a save from between the time I got the quest and the time that I was told I'd failed.

I think there is definitely a bug here.
 
I also got the crusade quest, captured the holy city and was then informed I had failed the quest. It was a solo game. It was not a locked game, but I don't have a save from between the time I got the quest and the time that I was told I'd failed.

I think there is definitely a bug here.
Well, a save will be what helps firaxis to fix it.
 
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