ChrTh
Happy Yule!
Warlords has restored a
dream to us all ... the dream of Infinite City Sprawl.
The bearer of this dream?
CTIV-11
Leader/Civilization:
Mehmed II
Expansive:
+3
per city.
Double production speed of Granary and Harbor.
Organized:
Civic upkeep reduced 50 percent.
Double production speed of Lighthouse and Courthouse.
UU: Janissaries
(replaces Musketmen, +25% vs. archers, cavalry and melee units)
UB: Hammam
(replaces Aqueduct, +2
) 
Starting Techs:
The Wheel (allows Roads)
Agriculture (allows Farms)
The Game Parameters
Level: Noble (since it'll be the first Warlords game)
Speed: Epic
Size: Standard
Map: Fractal
Sea Level: High
Climate: Random
Barbs: Normal
Permanent Alliance: Probably not, we'll discuss
Victory Conditions: All Enabled, must win by DomiOTTOMANation.
The Variant Rule
Our empire can only consist of cities we've built using settlers. Any conquered cities must be razed.
THE GAME WILL START ON AUGUST 6TH
House Rule
Your write-up can not be an auto-log. If you want to use auto-logger, fine, just attach it in a spoiler tag in your write-up.
Roster
ChrTh
Scowler
Strauss
Nares
Maquis
Sina
Alternates (since it's a month before the game starts, and I suspect some players may change their mind before then):
picardathon
?????
As in all CTIV games, roster sign-up is NOT first-come first-serve. Players I have previously played an SG with will have priority on roster slots (although, of course, all are welcome to lurk). Warlords is required
![Civ3 Icon [civ3] [civ3]](/images/smilies/civ3.gif)
The bearer of this dream?

CTIV-11
Leader/Civilization:
Mehmed II
Expansive:
+3

Double production speed of Granary and Harbor.
Organized:
Civic upkeep reduced 50 percent.
Double production speed of Lighthouse and Courthouse.
UU: Janissaries
(replaces Musketmen, +25% vs. archers, cavalry and melee units)
UB: Hammam
(replaces Aqueduct, +2


Starting Techs:
The Wheel (allows Roads)
Agriculture (allows Farms)
The Game Parameters
Level: Noble (since it'll be the first Warlords game)
Speed: Epic
Size: Standard
Map: Fractal
Sea Level: High
Climate: Random
Barbs: Normal
Permanent Alliance: Probably not, we'll discuss
Victory Conditions: All Enabled, must win by DomiOTTOMANation.
The Variant Rule
Our empire can only consist of cities we've built using settlers. Any conquered cities must be razed.
THE GAME WILL START ON AUGUST 6TH
House Rule
Your write-up can not be an auto-log. If you want to use auto-logger, fine, just attach it in a spoiler tag in your write-up.
Roster
ChrTh
Scowler
Strauss
Nares
Maquis
Sina
Alternates (since it's a month before the game starts, and I suspect some players may change their mind before then):
picardathon
?????
As in all CTIV games, roster sign-up is NOT first-come first-serve. Players I have previously played an SG with will have priority on roster slots (although, of course, all are welcome to lurk). Warlords is required
