Culture Flipping

VilleDick

Chieftain
Joined
Dec 28, 2004
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69
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Washington DC
OK, here's the story. I attacked the French because they had been pestering me the whole game, I should be able to run them over fairly easily however, I just took Orleans, pop 17 and decided to keep it for its uranium. The locals don't seem to care too much for me, I have 11 turns of resistance and the population hates me with the "Viva la resistance" reasoning. I am the highest score and my civ (India/Ghandi) has the most culutre of anyone. I've never had a city flip on me in Civ IV, so I have 3 quesitons.

1. How do I tell it's going to flip?
2. In Civ IV, if the city flips do I lose the units in the city?
3. Can I stop them from flipping without taking over the rest of France?
 
You know if city is going to flip (by changes of course) is when game infroms that "****** city is revolting". Now you can see that fist icon above city name (there where are other icons as well) and there are numbers who long revolt is going to take. If you go to city screen, you can see what are changes (per turn) that city will be flipped to other side.

I don't know what factors reduce flipping possibility, perhaps it's military units and your culture. I have bet on that. It's kind of interesting that your units loses healts when city is under revolt, I guess that has something to do that units are fighting against it, tho I haven't losed any units yet.

If your city will be revolted your units will warp out of nation's borders. So I guess that you won't lose your units.

This has happened for me once and then my swordman just warped out of city to nearest border line.
 
VilleDick said:
1. How do I tell it's going to flip?

I had a few cities flip to my side on occasion. The way I could tell is by looking at how my border is pushing against or around the city. A strong indicator is when your borders are pushing adjacent to the potential city that will flip in question. Also, take note of rioting. A city that has a potential to flip goes under rioting.

2. In Civ IV, if the city flips do I lose the units in the city?

Nope, your units will be moved out. Also, I believe you get a free unit from a city that flipped to your side.

3. Can I stop them from flipping without taking over the rest of France?

The best way is use Great Artists to pump up the culture dramatically. In addition, try to build as many culture generating buildings you can that seems reasonable. Though if France's capital is nearby, strong indication is that the cultural borders is too strong, so you may have to raze some of their cities to weaken it.
 
Don't forget the power of religion to hold a city. If the city you have captured does not have your religion, spread your religion to that city. Slows down the resistiance, and you gain culture points too! Plan ahead, and have a missionary standing by to spread your religion to the city as soon as you enter it.
 
I dumped two 4000 culture people into one of the cities I took over. The borders were about even before and after adding the two artists. I waited a few more turns and my boarders shrunk big time. Only coast squares left. I then started to see that nationality and not culture was the overridding factor. I created about 6 Calvary and put them into the city. As soon as I did that the nationality percent started heading back in my favor and finally regained all the tiles.

I wish I understood better how culture and nationality work together to change borders.
 
Would moving your Captical to a nearby border help to try and push your borders into another Civ's borders? Would it be a noticeable help?
 
I have a similar question. Im playing my first game so i might be getting ahead of myself, but my city flipped in about 10 turns after I built it cos it was surrounded by Egyptians. OK but now the Americans built Philadelphia on my doorstep. Its 0% American, under went a 2-turn Russian riot (I'm Russian BTW), I sent a priest, but still it doesn't flip. What to do? And, is there any way of stopping the X-turn riot, once it started?
 
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