Culture Loss!!

Rick_W

Chieftain
Joined
Nov 11, 2001
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Ok, I'm playing the Egyptians on Warlord. I have my own small continent to myself, Democracy with about 15 cities. I am 2-3 techs ahead of everyone else, I dole out an older tech whenever I discover a new one (currently, have 6000 gold and about 200 plus per turn with 100% tech). Anyhow, the Americans are across the pond on another island and they attempted to colonize my island at the start, however I assimilated their cities pretty quickly. I made the mistake of not doing the "ethnic cleansing" and now one of my cities near the coast keeps trying to defect. I have been placing culture improvements in there but it only staves off the defection for 10 turns or so. Is there anything else to try and stop this besides 1) starving the city down to 1 and starting over or 2) beating the crap out of Honest Abe and eliminating the problem. I think the main problem is that Washington, D.C. is right across the way, probly about 8 squares from my city.
 
When you gain / loss a city to culture.

It is not just the culture of the city, but of your CIV. If your overall civ has a lousy rating ...

I would starve the city as small as possible. In addition, if you are in depositism, rush build a temple by killing more people. I can't tell you how many people had died improving my civs culture :lol:
 
Originally posted by lkendter

It is not just the culture of the city, but of your CIV. If your overall civ has a lousy rating ...


That's for certain. I conquered Babylon in one of my games, which was on the south side of a large map. The nearest Babylonian city was halve way across the world. It was a size 6 city, all babylonian (four happy, two content) citizens and yet it turned back to the Babylonians. Etnic cleanthing was the only solution here.
In another game playing the Chinese I conquered the Russian city of Astrakhan, a size 1 city. Again the nearest Russian city was a long way from here. It grew to size 2 and then after a few turnes it turned back Russian, giving them acces to my continent again. I went nuts! I reloaded and tried to starve the Russian citizen. That didn't work, no matter how I alligned the entertainers(Russian first or Chinese first) the starving citizen was always the Chinese. I reloaded again. This time I moved a worker in to town and let him join the city. The city was now size 3, 1 Russian, 2 Chinese. No more turning back to the Russians after that. After I had built a temple and the city had grown to size 4, the Russian citizen turned in to a Chinese citizen.
My guess is that turning back has something to do with the percentage of qonquered citizens and occupying citizens as well as well as with the overall culture of civs
 
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