mothergoose
Chieftain
- Joined
- Jul 11, 2013
- Messages
- 9
I just got Gods and Kings. I played vanilla a lot, although only against the AI. Gods and Kings didn't change a whole lot from vanilla, other than the religion things.
I played a few games on a low difficult, just to get a hang of how the system works. I prefer to play india, because I think the happiness buff for population is OP as hell. I liked to rush to stone henge in vanilla anyway, and now with the faith bonus it is even more powerful than before. The food and growth rate bonus religious perks combo very well with tradition so I think that is obviously a good thing.
After about 150 or so turns though, it seems like religion stops being very important... like at all. I grabbed the gold bonus for number of followers, and tried to aggressively spread my religion to nearby civs. I managed to keep my religion very dominant in all of my cities, and spread it to about 20 or 30 citizens in enemy cities. I am playing on a low difficult against computers, who are stupid, and it seems like I didn't really get much at of it. Religion tends to naturally spread to your own cities just fine, but it doesn't seem really possible to spread your religion to enemy cities in any significant way. I know if I were playing a game against a person and I saw a profit waltzing up to my capital, i would just declare war and kill it immediately. It didn't seem very hard at all to get the occasional inquistor and missionary to keep religion in your own cities pretty homogeneous, and obviously you want that because you chose the religion that best serves you. It doesn't seem very worth while to spread religion to others however, and it seems like if you miss out on all the good religious perks you can still be totally fine if you make it to the late game.
So, how important is religion in a strategy? What are some of the more effective ways of using religion to your advantage?
I played a few games on a low difficult, just to get a hang of how the system works. I prefer to play india, because I think the happiness buff for population is OP as hell. I liked to rush to stone henge in vanilla anyway, and now with the faith bonus it is even more powerful than before. The food and growth rate bonus religious perks combo very well with tradition so I think that is obviously a good thing.
After about 150 or so turns though, it seems like religion stops being very important... like at all. I grabbed the gold bonus for number of followers, and tried to aggressively spread my religion to nearby civs. I managed to keep my religion very dominant in all of my cities, and spread it to about 20 or 30 citizens in enemy cities. I am playing on a low difficult against computers, who are stupid, and it seems like I didn't really get much at of it. Religion tends to naturally spread to your own cities just fine, but it doesn't seem really possible to spread your religion to enemy cities in any significant way. I know if I were playing a game against a person and I saw a profit waltzing up to my capital, i would just declare war and kill it immediately. It didn't seem very hard at all to get the occasional inquistor and missionary to keep religion in your own cities pretty homogeneous, and obviously you want that because you chose the religion that best serves you. It doesn't seem very worth while to spread religion to others however, and it seems like if you miss out on all the good religious perks you can still be totally fine if you make it to the late game.
So, how important is religion in a strategy? What are some of the more effective ways of using religion to your advantage?