Anyone know what might cause a custom civ to not show up in the menu when starting a new game? I inserted the line into the 'Players' table with a correct SQL statement and added it as an ingame action. I also don't see any errors really in my database.log or modding.log. Only weird thing I see is in database.log:
> [3551231.029] [Localization]: Input XML does not contain database entry tags. GameData, GameInfo or Database
But my XML files do have those, so I don't really get it. Also modding.log:
> [3551245.828] Warning: The activation order of mods is not the same as it was with a prior sorting algorithm.
However, I don't think any of these are causing the problem. After some research, the first error message shows up in the base game with no mods enabled. And the second one seems inconsequential. What might I be missing?
> [3551231.029] [Localization]: Input XML does not contain database entry tags. GameData, GameInfo or Database
But my XML files do have those, so I don't really get it. Also modding.log:
> [3551245.828] Warning: The activation order of mods is not the same as it was with a prior sorting algorithm.
However, I don't think any of these are causing the problem. After some research, the first error message shows up in the base game with no mods enabled. And the second one seems inconsequential. What might I be missing?