Well as it turned out razing cities wasn't much of an Issue
Turn Log - Cz4 start 1600ad
Turn 0 (1600AD)
Okay, first thing - find and sell the 3 district courthouses. they cost 8 gpt and the corruption reduction isn't necessary in the cities they are in.
Okay we have about 46 laborers
set 5 or so smaller cities to laborers
Change a few builds mainly bazaars to ports in coastal cities.
How can Iznik have a major port but no port?
Turn 1 (1605AD)
Polynesia Kick our troops out.
Germany and Sioux sign a trade embargo against us.
Edrine Laborer>>Laborer[10]
Chan Chan Cavalry>>Cavalry[2]
Izmit Laborer>>Laborer[3]
Pikillacta Laborer>>Laborer[5]
Antalya Courthouse>>
Chimbote Laborer>>Laborer[5]
Cupisnique Bank>>Central Bank[9] (micromanaged to -1fpt)
Paracas Cannon>>Coal Plant[5]
Huari Marketplace>>Rifleman
Pachacamac Commerical Port>>East India Company[8]
Paramonga Dreadnaught>>Coal Plant [4]
Supe >>Cav [6]
Arequipa Town Clock>>Laborer[5]
Ollantaytambo Laborer>>Laborer[5]
Chavin De Huantar Laborer>>Laborer[15] what a crap city
Cerro Sechin Laborer>>Forge[10]
Polynesians are building the Taj Mahal
Our ottoman territories are really undefended considering Polynesia is next on the Hitlist!
Turn 2 (1610AD)
Learn Radio, Start Motion Pictures [4 @ 60%] -97gpt
Pucara Guild Hall>>Rifleman [4]
Cajamarquilla Bank>>Rifleman [4]
Move assult force to Sioux home continent - only 3 cities left now thanks to the Marauding Polynesians
Turn 3
Cuzco Bank>>Rifleman [2]
Bursa Forge>>Courthouse [15]
Quito Guildhall>>Laborer [2]
Chan Chan Cav>>Cav[2]
Huari Rifleman>>Rifleman[2]
Ancon Transport>>TRansport [4]
Bombard Oglala (sioux)
Kill a ship and wound the 2 defending riflemen
Send in the Leathernecks and Oglala is taken.
I keep it, Start on Shrine [40]
Turn 4
Transfer those 4 cavelry in the north of the core island to the Ottoman Colonies
Greece and Sioux sign a trade embargo against us
Iznik Port>>Rifelman[20]
Izmit Laborer>>Rifleman[10]
San Francisco Libary>>Port[10]
Huamachuchu Forge>>Laborer [3]
Resistance in Oglala ends
Move all but 2 line Infantry and leathernecks out of Oglala
Would move and attack Little bighorn but 2 Polynesian Out riggers are in the way!
Turn 5 (1625AD)
Germany and Polynesia Sign Peace
Cuzco Rifleman>>Port[1]
Washington Windmill>>Laborer [5]
Quito Laborer>>Laborer[2] (grows in 1)
Chan Chan Cav>>Cav[2]
Oglala Shrine(rushed)>>Baracks [20]
Huari Rifle>>Rifle[2]
Paramonga Coal Plant>>Crystal Palace [19]
Moche Courthouse>>Barracks[3]
Take Little Big horn - size 2 plus saltpeter in radius so will keep it.
There are 9 Polynesian Leathernecks in the area - these cities may be tough to keep.
Turn 6 (1630AD)
Arabs and Sioux sign a peace treaty
Motion Pictures come in. Start Research on Realpolitik[4] @50%
with +119gpt
Cuzco Port>>Hospital[6] (3 of these for battlefield medicience should come in handy)
Philadelphia Town Clock>>Cannon[7]
PUcara Rifleman>>Marketplace [6]
Pikillacta Laborer>>Laborer [6]
Chimbote Laborer>>Marketplace[26]
Paracas Coal Plant>>Sewer system [5]
Seattle Port>>Major port[8]
Cajamarquilla Rifleman>>Laetherneck[4]
Arequipa Laborer>>Marketplace[26]
Ollantaytambo Laborer>>Laborer[15]
Damn it! Nan (small Island near Siam) Flips to Siam. not much it it though, still it the principle of the thing!
Siam Try to steal our world map.
Cavalry boat arrives at ottoman land. don't unload them just yet.
Turn 7 (1635AD)
Sioux and Rome ally against Greece
Quito laborer>>Laborer[2] will grow in 2
Chan Chan Cav>>Cav[2]
Huari Leatherneck>>Leatherneck [2]
Huston Forge>>Port [9]
Supe Cav>>Marketplace[8]
Ancon Transport>>Dreadnaught [6]
Lauricocha Guild hall>>Factory [23]
Cajamara Courthouse>>Forge[5]
Huamachuchu Laborer>>Laborer[4]
Turn 8 (!640AD)
Cahuachi Factory >>
Buffalo Port >> Major Port [7]
Moche Barracks >> Harbor [5]
I building up forces before taking out the Sioux as the Polynesians are powerful.
Turn 9 (1645AD)
Polynesia and greece sign peace
Quito LAborer>>Marketplace[9]
Chan Chan Cavalry>>Cav [2]
Huari Leatherneck>>Leatherneck [2]
Pachacamac East India Company >>Dreadnaught [3]
Ocucaje Guild hall>>Shipyard [2]
Chanchan port>>Major port [8]
Siamese complete Edisons Workshop.
They are up
Advanced Metallurgy, Automatic weapons, Flight, Motorised transportation, Psychology, Realpolitik and Refrigeration
They don't have Motion pictures and are willing to part with Spices, realpoltitik WM and 2210 gp for it. I'll wait till next turn for Realpoltik to come in.
We can sell tibet radio for realpolitik,Wm 30gp and 29gpt. go for it.
East India company helps us reduce Lux to 10% Unionization in [4] at 60% with +120gpt
Turn 10
Greeks destroy the Sioux - that was Unexpected.
Get Winter Palace Pop up.
Washington Laborer>>Port
Cupnisnique Central Bank>>Hospital[6]
Miami Hospital >> Rifleman [4]
Cajamarquilla Leatherneck>>Leatherneck [4]
Tihuanaco Factory>>Park [3]
Lose our supply of Tea, Coffee
Notes
The Rail Net on the Core Island is now complete, the one On the American island includes all but the 2 southermost cities.
I built 16 laborers, you might not need that much more.
Contact Polynesia (down Mass production and Real Poltick) - declare War.
I'll leave It to the next player to set up allances and so on. There are a couple of units with move left. there are 4 Cavalry in Chan Chan.