1740 AD
Why in the world do we have unescorted transports close to Polynesia whom we are fighting? IMO this is a mistake.

Why are we building monuments in cities that have a border expansion?
(IT) The optional tech rules forces me to Totalitarianism on the way to Communism.
1745 AD
This is a turn of consolidating our troops.
1750 AD
The Polynesian island city of Niau is razed. The 8 workers will be shipped to the main Polynesian island that is short of help.
One-city islands are the worst things to try and hold IMO.
I send Tibet refrigeration for Tea, Coffee, Furs, $81 and wm. This solves the happy problems in our marginal cities.
(IT) Rome and Polynesia sign a peace treaty.
Siam completes Emancipation Proclamation.
1752 AD
I should have listened to my gut feeling that trying to Emancipation Proclamation was a lost clause. It is pretty much impossible to beat an AI with a large head start. Siam is to far ahead in tech to fight over wonders.
I switch to Battlefield Medicine flushing 240 shields and a turn of production.
I kill a few stray Polynesian troops.
(IT) The next science project is optional Communism.
1754 AD
I notice that Siam is NOT building Echelon. This is good for free police stations (less corruption and less ww) in EVERY city we own. We now have 3 police stations due in 2 turns. Paramonga is on a palace pre-build.
I slaughter another round of Polynesian troops.
(IT) Greece and Siam ally vs. Polynesia. I really doubt Greece will be much help.
1758 AD
I destroy isolated Motane for $1 and a worker.
1760 AD
I don't know what Polynesian is after, but I kill several more troops approaching our cities. I get a leader during this slaughter. The leader simply needs to head home for something to rush.
(IT) Communism is completed. The last optional tech is fascism. I start researching the needed prerequisite.
I now see the leader rush target - Steel Foundry. This will double a cities shields.

We can also build Wall Street.
1762 AD
Tank armies are just too powerful, and Corinth is razed to the ground. We have another 6 workers. We are still lacking enough troops on the main island to capture any more cities IMO.
(IT) Siam and Polynesia sign a peace treaty. I will try to fix that.
1764 AD
I actually get to make a tech trade. I ship Tibet Theory of Relativity and get Psychology. This lets us work on the final optional tech of fascism.
Cotton and Wool gets Siam and Polynesia fighting again.
Hikueru is razed and the isolated Polynesian cities continue to burn.
The Amphibious Infantry do there job and we capture Hereheretua. I don't think the AI will be clever enough to bombard enough to kill a couple of defenders.
(IT) Germany and Greece sign an MPP.
Germany declares war on Polynesia.
1766 AD
The last junk Polynesia city is razed on the southern island. We can now concentrate on the main front.
We capture the city of Tatakoko.
(IT) The winter palace is completed. That city now needs production boasters.
1768 AD
This turn was so boring that I slept through it.
1770 AD
Tonga is captured.
==========================
Summary:
We need to decide if domination or conquest is the goal. IMO trying to maintain a lot of awkward islands makes domination a pain. If we want domination we have to concentrate on the large islands that are easier to defend. I personally will burn all small islands.
IMO Paramonga should start pumping out armies soon for 3 tank armies. That are just to powerful for the AI to handle Just make sure we don't build them faster then we can fill them.
Siam has
tanks in the field. They will be rough to flight.
We are starting to get enough units to start steamrolling.
http://www.civfanatics.net/uploads8/CZ4-1770AD.zip
Signed up:
Greebley (on deck)
Macdandee
LKendter
Disenfranchised (currently playing)
Keiji (indefinite skip)
Cizzlewalk (indefinite skip)