D1-The Indian Payback

try a new clean installation with only the civIII 1.29 and c3c 1.22 patches added.
 
same error, that must be it
 
I've done a clean sweep and re-installed the whole banana. Well, not much changed :(
Have written a pm to ainwood about it since he delt with a similar problem in the tech support forum. Sadly enough I didn't get wise by reading that thread. We'll see if anything good happens before I go skiing tomorrow. If not I'll do a retry on thursday. If things still don't work out :mad: I leave it to the team to go on with the game without me or wait for me to get on track. You've been most patient with this but that's maybe what to expect with a bunch of good guys :goodjob:
 
:mad:If nothing happens, or something bad does:
I'll roll starts up until we have the same kind of position: same civs, same map tileset, on river, grasslands with hills/forests/plains near, but no shore and no lux. I'll post a picture of it before settling friday night (at worse) and will wait for comments if settling on place isn't the obvious choice - though it shouldn't happen if I'm patient enough to get a really similar start.

:coffee:If something good happens:
I'll be glad to see that happen as it solves the whole map re-creation problem. I'll, of course, play the original file.

In any case, I'll play it by Saturday PM (at worse), and since the roster isn't made up yet I'll just say
B <- Up
Lullaby <- On deck
Chunky Kong
Tone
Daghda <- Last in case he needs time


Any problems will be dealt with :ar15: ... swiftly. :ar15::ar15::ar15::suicide:
 
Sounds good to me B but will you confirm that you've read
D said:
As for the kick off it will be apr. 8th. I'll be off for some skiing fri-tue so a bit of a delay suits me fine. In the meantime we can start planing the campaign.
in an earlier post and by Saturday mean 9:th apr.
I realize now that I maybe should have waited a while with my first post, but I didn't think I would get interest and sign up's so quickly :D
Btw, I made a new avatar more appropriate to my computer skills ;)
Edit: Oh, and I'm not so pickish when it comes to starting positions. I kind of take what comes up if it's not suicidal
 
I hope ainwood can solve your problem. It seems kind of strange that we are about to start playing your game without you! :hmm:
 
My own jester-ish troubleshooting has lead to the conclusion that files posted on civfanatics.net, like GOTM, works fine when I load them, but files loaded from forums.civfanatics.com doesn't. Since we won't be doing our posting via civfanatics.net (I suppose :confused: ) I will just have to see what ainwood comes up with. I've sent some of the test files for him to look at. Maybe I'll have some directions by tomorrow morning.

Btw I ran a trial with a whole diff start but same settings and got bushwhacked by Mongols before I could say Ta-Tu, he, he.
 
Sorry for the week difference, my brain farts like that. I propose to let everything else but the dates stand though: unless I've made a mega-dual brain fart :vomit:, it seemed sensible.

Since you will be playing just before me, I suggest you send the images and saves directly to my email, I'll PM it to you. No significant size limit on it either, so as far as this game is concerned, throw in anything you care to, and I'll be glad to post it in here whenever I check it.
Master Daghdagangus said:
I realize now that I maybe should have waited a while with my first post, but I didn't think I would get interest and sign up's so quickly
Never underestimate the power of a simple, efficient and borderline-stupid reason to play civ over, over and over again.
 
Daghda was gone on a ski trip, hasn't mentionned when he'd be back exactly; I just take it he'll be back here by friday or saturday, since it was the time he meant to start it. Don't worry, patience pays off ;)
 
Hi Guys, just came back from a 6hr drive so I'm a bit :sleep: but here's the score: ainwood sent a mess requesting confirmation on details 2 hr after I left so he hasn't been able to look into my tech problem. I replied just now so we'll see what happens. B's :mad: plan in earlier post has a Go from me anyway but hopefully I'm up and running til then.
@Chunky
Good to here from you. Whaddya think of strategy in short?

...and skiing has been :cool:
 
Payback setup:
Civ:
India
Rivals: Mongols, Zulu, Germany, Aztecs, China, Japan & Scandinavia
AI aggression: Max
Barbarians: Raging
Landmass: 70% Continents
Climate: Wet, Warm, 4 billion
Seed: 13 (was going through the Fermat numbers, gone through to 89 (the 10th), only 2 looked like our start and one had no lux within first 13's)

Attitude: PAYBACK TIME

4000 Move NW, Worker W, start irrigating. Plan on going war-work-granary to build up a faster 6-turn factory (not enough shields for a 4-turn if we chop the game).
Once we reach size 5, it'll be warrior(2) settler(4) for as long as we need those. Just make sure it never riots and it is working on the wheat, BG and game, it'll work by itself.

3950 Settle near a goody hut and WHAM get pottery (omg the luck, now it's all over so don't expect more)

3500 Bubba spots Shaka and the latter is polite. He's up Mysticism and WC, we are up alpha. Feel no hurry to trade for those techs.

3350 Temujin is also polite to Bubba. He is down alpha/mysticism, so I get a + 11 gold run on selling him the mysticism we just bought.

3250 Spot wines and Mongol borders, planning on a run for it with our first settler.

3000 Last turn: Granary is about to be done. Both leaders are up on me by BW; I did not trade for alphabet because one guy knowing it is enough already, and his spare 5 gold are not enough profit for my taste. I suggest making a settler right after the gran to race the wines and play forecheck with Bubba to deny them it, but that's just me. If they win the race, we have a good wheat on a river close-by, so not all is lost.

SS and save pending.
 
Thus the first 20 turns are played. If we are doomed, you guys all will be relieved of guilt because after all, it is I who started this mess, right? :wallbash:

Roster:

B <- Just played
Lullaby <- Up
Chunky Kong <- On Deck

Tone
Daghda

So, Be ready everyone, this is a go :D
 
Just had a look at the save. It's a nice starting position. The wines look very tempting but I doubt that we'll get them :( Still it could be worth a try. A well timed forest chop could help the first settler out and maybe reveal the secong bg that we need for a four-turn settler factory.

The wheat looks tasty as well with all those bgs around. A couple of towns SW of the river could share this tile and pump out a mixture of warriors and settlers. Only question is how much room have we got?
 
Well done B :goodjob: . Wines are yummy so yeah, go for 'em L! Looks lika a nice "productive" area. Next scouting would be S/SE, hopefully E/NE is ours and with some furs (and a can smell a barb camp in that direction too). I must add (from the look of the pic.) that I admire the balls to leave Dehli undefended with raging barbies :crazyeye: (crazy balls)
@Kahn
If I'm not ready to go when it's my turn, You're It :D
@Chunky
I usually go CXXC or CXXXC but that's me. If I expect to go to early war, like in this game, I think a tight and productive core helps. I'm reluctant to leave small, weakly defended cities far from my cap. in a game with highly aggressive mongols and immediate boot orders. Downside is of course a slower expansion tilewise.
I'd like this game to leave room for personal preferences as long as they don't completely contradict a team direction. If we have same style of playing we will probably be a strong team, if we pull in different directions we won't be but that's OK as long as we have fun and respect each other.
@Lullaby
Just noted a brilliant motto for our game: "Every war brings us closer to winning" posted earlier by you.
 
Keep the scouting low in the beginning and scout the immediate surroundings first. With all those aggressive militaristic AIs out there we don't want to know them all to soon. Better if they get on each other first.

I'd suggest cxxc city placement everywhere. This game will surely be something in between OW and AW.

And focus on military early on.
 
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