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Data Disk (Mod Download Links)

Discussion in 'Civ4 Fallout: Tame The Waste (FTTW)' started by Lib.Spi't, Jan 22, 2015.

  1. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

    Joined:
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    3,708
    Location:
    UK
    Download links For the Mod:

    Alpha5.52 Patch Release (17/06/2016)
    Alpha5.51 Full Release (22/05/2016)
    Alpha5.5 Full Release (18/12/2015)
    Alpha5 Full Release (06/05/2015)
    Alpha5 Patch1 (21/02/2015)
    Alpha5 (09/02/2015)


    Download From Moddb

    Source Code at Source Forge (Download Snapshot)

    GUI Alternate Resolution Fixes

    1024x764

    Just Unzip and drop the assets folder in the mod install folder (Fallout-TTW) and overwrite as prompted.
     
  2. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

    Joined:
    Feb 12, 2009
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    3,708
    Location:
    UK
    Alpha5 (Archid Build)

    Available Now!

    File Store
     

    Attached Files:

  3. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

    Joined:
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    Uploaded a quickfix, for Mutant Machine Gunner bug.
    Here


    It will be included in a larger patch in the future.
     
  4. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

    Joined:
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    If anyone wants it, here is the xml update I have been working on so far, I am not quite ready for a full patch and this does not have the new fixed .dll stuff.

    But it does a lot of number tweaking and such, including settling AI, prices, pillaging income from improvements and more that I cannot remember at this precise moment.

    XML Update
     
  5. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

    Joined:
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    Patch1 released.

    Contains:
    A few major bug fixes:
    Super Mutant Machine Gunner no longer available to Non-SM Factions.
    New Frontiers Tech Missing Quote.
    Road Price is Wrong, Paved Road Price Wrong, Watermill Costs Nothing
    Buildings are not properly disabled by Civics.
    Some Units not buildable.
    CTD crash. It was after a 'chunk' of AI autoplay.
    (All should be fixed)

    Some fairly large changes to improvements:
    Wind/Watermills, quarries, workshops now much more important for early development.
    2 New dens so that all monsters now have a den.
    ExtraPillage content incresed (pillaging should be much more valuable now)
    Process Changes:
    Many more processes that unlock in smaller increments throughout the game, 100% wealth removed.
    Major Price Increases:
    Buildings and units now take much more time to build. (may have gone too far the other way now. playtest/feedback needed.)
    Story Event:
    Hopefully later parts of the story will be more likely to occur now.
    AI Tweaks:
    Hopefully the AI will be a bit better at expanding now.
    Some New Button Art:
    Resources and 'Culture/Safety' buttons.
    Barbarian Tweak:
    Removed some units from the Barbarian Roster, so they should be a bit less devastating.

    And that's about it.

    To install:
    Unzip, place the 'assets' folder inside the mod install folder and replace as requested.
     
  6. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

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  7. LonelyLurker

    LonelyLurker Chieftain

    Joined:
    Sep 19, 2008
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    87
    There's no link for the patch. Do we need to reDL/install the whole thing?
     
  8. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

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    ah, no they just haven't got around to authorising it yet...

    Hopefully it will be up by the end of the day.

    I have also added a direct download for the patch at the top.

    You were quicker than i expected anyone to be lurker :D
     
  9. clanky4

    clanky4 Emperor

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    Jul 11, 2012
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    Location:
    USA
    They take too long to authorize anything.
     
  10. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

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    It is done now.

    Generally I find it takes about a working day.

    The more 'important' content like videos and files tends to be prioritised I think.
     
  11. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

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    For any one who wants it, this is the current version of my WIP Patch 2.

    Lots of stuff in this, including bug fixes, new maps, tweaks, faster gamespeeds for quick and normal and so on.

    I haven't finished it for the final patch 2 this is just here for archid to access, but anyone is welcome to have it too, it is stable(I hope :D) just not finished.
     

    Attached Files:

  12. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

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  13. sir_blaze

    sir_blaze Chieftain

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    5.51 zip seems to be broken i tried extracting it and it failed on several tries
     
  14. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

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    I just tried it and it was fine, you might need 7zip, or try redownloaded incase the file got corrupted on downloading.
     

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