Dead Units keep fighting

Joined
Feb 3, 2011
Messages
608
Hello!

I have noticed weird bug today: when range units fight (gun units or archers) following happens:
-a sub-unit on 1 side gets killed (death animation shown) so 3 men get reduced to 2 men
-combat continues and SUDDENLY the dead man stands up and keeps on firing
-after battle the final death animations for either side are not shown, the dead unit just poofs into thin air and message reports that it was killed

this happens with all units who use bows, rifles, machine guns and other range attacks.
melee combat happens normally.

Any ideas what can cause that?

I am using about a dozen of custom made units in my mod that could act weirdly due to poor work done on animations, but this also affects ALL of the original units as well that were never touched.

thanks!

PS. Another weird problem I noticed- my paratroopers no longer show their parachut when they are para-dropped - they do some weird leg action instead
 
here is some demonstration of what is happpening:

civbug.jpg


1) 1st Navy Seal man gets killed
2) 2nd Navy Seal man gets killed
3) 2nd Navy Seal man rises from the dead!
4) 1st Navy Seal man rises from the dead!
 
nope not auto-upgrades no heals. they also do not loose health (at least I believe so) - the bug is purely visual

what I believe is happening, is that when unit gets damaged the wrong man in the unit shown to die, and then when action goes from 1st person to 2nd person, the man that supposedly died stands up and starts shooting.

i will check again on loosing health mid-combat when i get home

Btw running BTS patch 3.17 or 3.19 (3.19 may not have installed right I am in the middle of reinstalling atm, will test again when done)
 
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