The Mad Russian
Armchair Dictator
...for you to fix Civ 5 Diplomacy damnit!!!!
In my recent game on a Panagea Plus map as England, one of my neighbors, Monty, is being more of a jackass than usual.
Our tight borders and troops are causing a lot of tension and war could break out any second, even though I am aiding him in a war financially against our other neighbor, the Incas.
He's freely passing through my land as we share Open Borders and no matter what, he's Guarded towards me, even borderline hostile. Now I have no troops in his lands at all, and yet he's irritated saying that I am trespassing in his country and the two diplomatic options are to tell him to go to hell and declare war or the wussy way out saying that our units are just passing through the area and not to worry.
Now I know close borders and opposite facing troops cause this concern as well, but this is the 4th time I have had to take the easy way out looking like a frightened cornered dog, but this time, Monty's had enough of me. This leads to something I have rarely seen in Civ 5 - a true World War. Resulting from a broken diplomacy system!!
A web of forced alliances from all over the continent begin to take shape. Now I have never in this game yet DoWd anyone and have had decent trading relations with all leaders. But I guess that doesn't matter in this game.
The other 5 leaders (besides those mentioned above) must've stopped taken their meds all at the same time because looking on Info Addict, everyone is now fighting every one else, only two turns from a relatively peaceful and harmonious game.
Eventually, it leads to nuclear war, three countries decimated by fallout (Spain, myself and Korea) and total chaos everywhere else. Can someone explain what the hell happened? Is all this a result of just how terrible the diplomacy system is in this game or was the Aztec demand the final straw and everybody just finally let loose?
I wish I understood.
-Mark
In my recent game on a Panagea Plus map as England, one of my neighbors, Monty, is being more of a jackass than usual.
Our tight borders and troops are causing a lot of tension and war could break out any second, even though I am aiding him in a war financially against our other neighbor, the Incas.
He's freely passing through my land as we share Open Borders and no matter what, he's Guarded towards me, even borderline hostile. Now I have no troops in his lands at all, and yet he's irritated saying that I am trespassing in his country and the two diplomatic options are to tell him to go to hell and declare war or the wussy way out saying that our units are just passing through the area and not to worry.
Now I know close borders and opposite facing troops cause this concern as well, but this is the 4th time I have had to take the easy way out looking like a frightened cornered dog, but this time, Monty's had enough of me. This leads to something I have rarely seen in Civ 5 - a true World War. Resulting from a broken diplomacy system!!
A web of forced alliances from all over the continent begin to take shape. Now I have never in this game yet DoWd anyone and have had decent trading relations with all leaders. But I guess that doesn't matter in this game.
The other 5 leaders (besides those mentioned above) must've stopped taken their meds all at the same time because looking on Info Addict, everyone is now fighting every one else, only two turns from a relatively peaceful and harmonious game.
Eventually, it leads to nuclear war, three countries decimated by fallout (Spain, myself and Korea) and total chaos everywhere else. Can someone explain what the hell happened? Is all this a result of just how terrible the diplomacy system is in this game or was the Aztec demand the final straw and everybody just finally let loose?
I wish I understood.
-Mark