Debugging the DLL for a Steam installation?

Kailric

Jack of All Trades
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I use to have the CD installed version of CIV4Col but my Windows 8 update deleted it. So, now I am using the Steam version. Does anyone have the steam version and is able to use debugging with MV Studio 2010 Express? When ever I try to debug the game crashes. Never had this problem under the CD version. The errors codes I have been getting are found in this thread...

http://forums.civfanatics.com/showpost.php?p=12882688&postcount=142
 
Now that you mention it, I run Colonization on Steam and I had never been able to successfully compile and run a Debug DLL after multiple prolonged attempts to figure out how to do so using tutorials a few years back. I figured I was just doing something wrong and didn't understand Visual Studio & C++ compilation (which probably still is the case :lol:) but maybe it could be some problem specific to Steam. Has anyone else been able?

One thing is to make sure the Makefile paths are updated, but I'm betting yours already are:

YOURMOD=$(PROGRAMFILES)\Steam\steamapps\common\civilization iv colonization\Mods\2071

CIV4_PATH=$(PROGRAMFILES)\Steam\steamapps\common\civilization iv colonization\CvGameCoreDLL
 
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