phillipwyllie
Wannabe Deity
I've come up with an idea that using Firetuner and IGE to turn a starting save into a Deity save(or other difficulty) might work. So far I've added the Deity starting techs to the AI quite easily, intending to use IGE to add the AI's additional units. I have a couple of questions:
Can you change the active player's handicap(as described in Firetuners Players panel)?
Can you change the active player's handicap(as described in Firetuners Players panel)?
PreGame.SetHandicap( 0, 7 ); (0 is for player 1, and 7 is for Deity. AI plays on handicap 8, CS on 3, and barbs on 1)
Can you reset the fog of war that would get removed when you cyle through the AI players in IGE?DON'T use IGE's unexplore map button as the fog around your starting units will be permenant. Use whoward69's Maps - Rotate Start Position mod and cycle round to your original starting location(or any other that you fancy). Civs may move around the original starting locations.
Can you add extra units automaticaly using Firetuner, taking acount of illegal placement?
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