I followed a pen-dragon's advice to revisit, review and fix many things.
* Added farms and grew Agra and Pataliputra
* planned my war on pacal. Took many turns to prep (1777 is when I moved forward, 1782 3x cities captured, 1784 capitulation) as i went after rifling, put in those riflemen to work with many of the old units (some upgraded, some not).
He capitulated. I kept pacal as my vassal for the rest of the game.
I did have a citizens revolt issue with 1 city for the rest of the game. As my extra units were all in another recently taken city (which had no revolt issues), I let the new city slow build wonders, which it did well at. I could of put more military units there over time, but ... (yes, easier level thinking...)
*I switched civics a few times to find a good balance. I ran mostly representation, free speech, free religion
* I did add many few granaries.
* I then teched up and planned out who to take next, thinking of domination victory. I noticed Egypt (vassal of Sumaritans), had 3 cities building huge amounts of culture. 1 of the 3 would of hit 75K (epic), so I plotted agaist her and him, using Infantry, tanks, so forth.
I was ready in 1911. 6x loaded transports, a few destroyers, a couple of spys already in place.
Egypt city of Thebes had 7 or so riflemen, a couple calvery and a few air baloons. Sort of a messy start I was thinking.
* Same time good old Genghis was pestering everyone, with a landmass to himself, and still pumping out longbows with a few musketmen. So I went in to remove Genghis from the game. I figured much higher chance of success.
I did a save in case I want to go back to see how bad trying to take Thebes would of turned out.
* I succeeded with removing Genghis, but what a long slog fest. I never seen any peace offering or capitulation from him, even when he tried to sneak out a last caravel from his final city.
*Genghis did suprise me, as first time I have seen stacks of caravels and galleys. I am glad a had many transports and battleships around. He released out at least 6 stacks of 5 to 6 ships in a stack. I was able to take a few near launch though 2 stacks got across close to my land. I paid to finish off a battleship, and a couple transports there stopping him from making land.
*I did watch my gold dwindle until I remembered to keep a better eye on civics, I flipped to state-property and no gold issues due to distance. I still did let them all build banks/markets/courthouses so forth anyhow in case I needed to gold to buy units.
This moved me to 40% land (needed 60%+), and was near population requirement.
No choice but to pick up another island, either Egypt/Sumaritans( just a few techs behind), or Alexander (further behind) and Korea (on par with tech).
Korea asked me to join war against Alexander, I moved a few ships near by, and he quckly went for peace, which I took.
I was stretchen thin on extra military units (other than naval), and it was 1am.
Apollo was almost finished building, so i figured I could "space bar" (next turn) my way to a win if everyone was peaceful.
late Mid 1980s, I launched for space. UN was built and I did not win the vote, but Sumeritan first choice of free speeh failed quickly.
3am, Won the space race in year 2000. I was at Future tech 3 when I last cared to look.
I believe this is my first warlords win.
I will work on the Club 376 a bit, then go over a few other peoples noble shadow games to improve further prior prior to doing a shadow game myself.
Thanks for the comments/suggestions.